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Searched refs:PB_AMBIENT_O (Results 1 – 2 of 2) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DGameMaterial.cpp978 #define PB_AMBIENT_O 0 macro
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dstdmtl2.cpp1179 #define PB_AMBIENT_O 0 macro