Home
last modified time | relevance | path

Searched refs:PB_SELFI (Results 1 – 1 of 1) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dstdmtl.cpp58 #define PB_SELFI 5 macro
820 case PB_SELFI: in UpdateControlFor()
822 siSpin->SetKeyBrackets(theMtl->KeyAtTime(PB_SELFI,curTime)); in UpdateControlFor()
1494 siSpin->SetKeyBrackets(KeyAtCurTime(PB_SELFI)); in LoadDialog()
1998 pblock->GetValue( PB_SELFI, t, self_illum, ivalid ); in Update()
2252 case PB_SELFI: in NotifyRefChanged()
2349 pblock->SetValue( PB_SELFI, t, v); in SetSelfIllum()
2437 float StdMtl::GetSelfIllum(TimeValue t){ return pblock->GetFloat(PB_SELFI,t); } in GetSelfIllum()