Searched refs:PC_Dir (Results 1 – 3 of 3) sorted by relevance
83 PC[iP1][PC_Dir]=-1;//do not keep the old piece in storeAligns()126 if ( PC[ii][PC_Dir] != -1) {//move this record to the new place in storeAligns()140 PC[iP][PC_Dir] = iDir; //direction in storeAligns()
181 #define PC_Dir 3 macro
48 uint aDir = PC[iP][PC_Dir]; in stitchPieces()133 uint aDir=PC[iP][PC_Dir]; in stitchPieces()