Searched refs:PERPAD_LEFT (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/qt/ui/ |
H A D | UIPadSetting.cpp | 41 mButtons[ tbLeft ] = PERPAD_LEFT; in UIPadSetting() 55 mNames[ PERPAD_LEFT ] = QtYabause::translate( "Left" ); in UIPadSetting() 70 mScanMasks[ PERPAD_LEFT ] = PERSF_KEY | PERSF_BUTTON | PERSF_HAT | PERSF_AXIS; in UIPadSetting()
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H A D | UI3DControlPadSetting.cpp | 37 mButtons[ tbLeft ] = PERPAD_LEFT; in UI3DControlPadSetting() 55 mNames[ PERPAD_LEFT ] = QtYabause::translate( "Left" ); in UI3DControlPadSetting() 71 mScanMasks[ PERPAD_LEFT ] = PERSF_KEY | PERSF_BUTTON | PERSF_HAT | PERSF_AXIS; in UI3DControlPadSetting()
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H A D | UITwinStickSetting.cpp | 41 mButtons[ tbLeftStickLeft ] = PERPAD_LEFT; in UITwinStickSetting() 55 mNames[ PERPAD_LEFT ] = QtYabause::translate( "Left Stick Left" ); in UITwinStickSetting() 70 mScanMasks[ PERPAD_LEFT ] = PERSF_KEY | PERSF_BUTTON | PERSF_HAT | PERSF_AXIS; in UITwinStickSetting()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/cocoa/ |
H A D | PerCocoa.m | 121 PerSetKey(PERCocoaGetKey(PERPAD_LEFT, 0), PERPAD_LEFT, c1); 138 PerSetKey(PERCocoaGetKey(PERPAD_LEFT, 1), PERPAD_LEFT, c2);
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | peripheral.h | 130 #define PERPAD_LEFT 3 macro
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H A D | peripheral.c | 83 { PERPAD_LEFT, PERCB(PerPadLeftPressed), PERCB(PerPadLeftReleased), NULL, NULL },
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/android/jni/ |
H A D | yui.c | 528 PerSetKey(PERPAD_LEFT, PERPAD_LEFT, padbits); in Java_org_yabause_android_YabauseRunnable_init()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/ |
H A D | libretro.c | 240 PerKeyDown((i << 8) + PERPAD_LEFT); in PERLIBRETROHandleEvents() 242 PerKeyUp((i << 8) + PERPAD_LEFT); in PERLIBRETROHandleEvents()
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