/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdlglshader.c | 37 PFNGLATTACHOBJECTARBPROC glAttachObject_ = NULL; 61 …glAttachObject_ = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAtt… in initARB()
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H A D | sdl2glshader.c | 37 PFNGLATTACHOBJECTARBPROC glAttachObject_ = NULL; 61 …glAttachObject_ = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAtt… in initARB()
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H A D | sdlglshader2.c | 37 PFNGLATTACHOBJECTARBPROC glAttachObject_ = NULL; 61 …glAttachObject_ = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAtt… in initARB()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | loadgl.h | 36 extern PFNGLATTACHOBJECTARBPROC glAttachObjectARB;
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/dports/games/openbor3979/openbor-2bcf25b/engine/sdl/ |
H A D | loadgl.h | 39 extern PFNGLATTACHOBJECTARBPROC glAttachObjectARB;
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/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | loadgl.h | 38 extern PFNGLATTACHOBJECTARBPROC glAttachObjectARB;
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/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | loadgl.h | 38 extern PFNGLATTACHOBJECTARBPROC glAttachObjectARB;
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/dports/emulators/mess/mame-mame0226/src/osd/modules/opengl/ |
H A D | gl_shader_tool.h | 144 typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); typedef 168 extern PFNGLATTACHOBJECTARBPROC pfn_glAttachObjectARB;
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/dports/emulators/mame/mame-mame0226/src/osd/modules/opengl/ |
H A D | gl_shader_tool.h | 144 typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); typedef 168 extern PFNGLATTACHOBJECTARBPROC pfn_glAttachObjectARB;
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/dports/games/openbor/openbor-3caaddd5/engine/sdl/ |
H A D | loadgl.h | 37 extern PFNGLATTACHOBJECTARBPROC glAttachObjectARB;
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/opengl/ |
H A D | SDL_shaders_gl.c | 46 PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 396 … ctx->glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in GL_CreateShaderContext()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/opengl/ |
H A D | SDL_shaders_gl.c | 46 PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 396 … ctx->glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in GL_CreateShaderContext()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/opengl/ |
H A D | SDL_shaders_gl.c | 46 PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 396 … ctx->glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in GL_CreateShaderContext()
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | GLSLInfo.h | 41 PFNGLATTACHOBJECTARBPROC pfnglAttachObjectARB;
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/opengl/ |
H A D | SDL_shaders_gl.c | 46 PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 457 … ctx->glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in GL_CreateShaderContext()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/opengl/ |
H A D | SDL_shaders_gl.c | 45 PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 517 … ctx->glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in GL_CreateShaderContext()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/opengl/ |
H A D | SDL_shaders_gl.c | 45 PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 517 … ctx->glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in GL_CreateShaderContext()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/ |
H A D | testshader.c | 114 static PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 212 glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in InitShaders()
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/dports/devel/sdl20/SDL2-2.0.18/test/ |
H A D | testshader.c | 114 static PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 212 glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in InitShaders()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/test/ |
H A D | testshader.c | 114 static PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 212 glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in InitShaders()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/test/ |
H A D | testshader.c | 114 static PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 212 glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in InitShaders()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/test/ |
H A D | testshader.c | 114 static PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 212 glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in InitShaders()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropenglextension.h | 226 #define PFNGLATTACHOBJECTARBPROC glAttachObjectARBProcPtr macro 295 #define vglAttachObjectARB GLEXT_CALL( OGL_ATTACH_OBJECT, PFNGLATTACHOBJECTARBPROC )
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/dports/x11/controllermap/SDL2-2.0.18/test/ |
H A D | testshader.c | 114 static PFNGLATTACHOBJECTARBPROC glAttachObjectARB; 212 glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in InitShaders()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | Shader.cpp | 34 PFNGLATTACHOBJECTARBPROC glAttachObjectARB = NULL; 91 glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)SDL_GL_GetProcAddress("glAttachObjectARB"); in staticInit()
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