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Searched refs:PFNGLDELETESHADERPROC (Results 1 – 25 of 760) sorted by relevance

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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/samples/opengl/pyramid/
H A Doglpfuncs.cpp73 PFNGLDELETESHADERPROC my_glDeleteShader = NULL;
120 GETANDTEST(PFNGLDELETESHADERPROC, glDeleteShader) in MyInitGLPointers()
H A Doglpfuncs.h194 typedef void (APIENTRY* PFNGLDELETESHADERPROC) (GLuint shader); typedef
273 extern PFNGLDELETESHADERPROC my_glDeleteShader;
/dports/emulators/vt100/terminal-simulator-0.2/vt100/
H A Dopengl.c19 static PFNGLDELETESHADERPROC glDeleteShader;
38 glDeleteShader = (PFNGLDELETESHADERPROC)SDL_GL_GetProcAddress("glDeleteShader"); in init_proc()
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/lib/ruby/video/
H A Dopengl.hpp16 PFNGLDELETESHADERPROC glDeleteShader = 0;
179 glDeleteShader = (PFNGLDELETESHADERPROC)glGetProcAddress("glDeleteShader"); in init()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/video/
H A Dshaders.cpp332 PFNGLDELETESHADERPROC glDeleteShader;
470 glDeleteShader = (PFNGLDELETESHADERPROC)(uintptr_t)SDL_GL_GetProcAddress("glDeleteShader"); in LoadShaderExtensions()
/dports/games/openxcom/OpenXcom-1.0/src/Engine/
H A DOpenGL.h28 extern PFNGLDELETESHADERPROC glDeleteShader;
H A DOpenGL.cpp84 PFNGLDELETESHADERPROC glDeleteShader = 0;
281 glDeleteShader = (PFNGLDELETESHADERPROC)glGetProcAddress("glDeleteShader"); in init()
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgldefs.cpp32 PFNGLDELETESHADERPROC my_glDeleteShader;
162 my_glDeleteShader = (PFNGLDELETESHADERPROC)(glfwGetProcAddress("glDeleteObjectARB")); in load_exts_entry_points()
H A Dgldefs.h52 extern PFNGLDELETESHADERPROC my_glDeleteShader;
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A DCOpenGL.h245 PFNGLDELETESHADERPROC glDeleteShader;
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/util/
H A Dshaderutil.h77 extern PFNGLDELETESHADERPROC DeleteShader;
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/util/
H A Dshaderutil.h77 extern PFNGLDELETESHADERPROC DeleteShader;
/dports/games/astromenace/astromenace-1.4.1/src/core/graphics/
H A Dextensions.h61 extern PFNGLDELETESHADERPROC pfn_glDeleteShader;
H A Dextensions.cpp51 PFNGLDELETESHADERPROC pfn_glDeleteShader{nullptr};
182 pfn_glDeleteShader = (PFNGLDELETESHADERPROC) SDL_GL_GetProcAddress("glDeleteShader"); in Initialize_OpenGL_2_0()
/dports/multimedia/vlc/vlc-3.0.16/modules/video_output/opengl/
H A Dconverter.h118 # define PFNGLDELETESHADERPROC typeof(glDeleteShader)* macro
190 PFNGLDELETESHADERPROC DeleteShader;
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/tests/
H A Dglsl_optimizer_tests.cpp27 typedef void (WINAPI * PFNGLDELETESHADERPROC) (GLuint shader); typedef
33 static PFNGLDELETESHADERPROC glDeleteShader;
158 glDeleteShader = (PFNGLDELETESHADERPROC)wglGetProcAddress("glDeleteShader"); in InitializeOpenGL()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/tests/
H A Dglsl_optimizer_tests.cpp27 typedef void (WINAPI * PFNGLDELETESHADERPROC) (GLuint shader); typedef
33 static PFNGLDELETESHADERPROC glDeleteShader;
158 glDeleteShader = (PFNGLDELETESHADERPROC)wglGetProcAddress("glDeleteShader"); in InitializeOpenGL()
/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/
H A Dwx-sdl2-glw.h21 PFNGLDELETESHADERPROC glDeleteShader;
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/drawing/engines/opengl/
H A DOpenGLAPIProc.h56 OPENGL_PROC(PFNGLDELETESHADERPROC, glDeleteShader)
/dports/deskutils/treesheets/treesheets-1.0.2/lobster/src/lobster/
H A Dglincludes.h72 GLEXT(PFNGLDELETESHADERPROC , glDeleteShader , 1) \
/dports/games/stratagus/stratagus-3.2.0/src/video/
H A Dshaders.cpp52 PFNGLDELETESHADERPROC glDeleteShader;
469 glDeleteShader = (PFNGLDELETESHADERPROC)SDL_GL_GetProcAddress("glDeleteShader"); in LoadShaderExtensions()
/dports/games/craft/Craft-1.0fbsd/deps/glfw/examples/
H A Dheightmap.c45 static PFNGLDELETESHADERPROC pglDeleteShader = NULL;
99 RESOLVE_GL_FCN(PFNGLDELETESHADERPROC, pglDeleteShader, "glDeleteShader"); in init_opengl()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/glad/src/
H A Dgles2.c56 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
208 glad_glDeleteShader = (PFNGLDELETESHADERPROC) load(userptr, "glDeleteShader"); in glad_gl_load_GL_ES_VERSION_2_0()
/dports/benchmarks/glmark2/glmark2-2021.12/src/glad/src/
H A Dgles2.c61 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
210 glad_glDeleteShader = (PFNGLDELETESHADERPROC) load(userptr, "glDeleteShader"); in glad_gl_load_GL_ES_VERSION_2_0()
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/opengl/
H A Dgl_debug_layer.cc77 DEBUG_FUNC_DECLARE(PFNGLDELETESHADERPROC, void, glDeleteShader, GLuint, shader);

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