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Searched refs:PIC_WIDTH (Results 1 – 15 of 15) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_newDraw.c326 #define PIC_WIDTH 12 macro
376 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap->R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo()
377 xx += PIC_WIDTH; in CG_DrawNewTeamInfo()
383 xx = rect->x + (PIC_WIDTH * 3) + 2; in CG_DrawNewTeamInfo()
387 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo()
393 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
398 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo()
400 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo()
408 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h); in CG_DrawNewTeamInfo()
411 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_newdraw.c1268 #define PIC_WIDTH 12 macro
1317 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo()
1318 xx += PIC_WIDTH; in CG_DrawNewTeamInfo()
1324 xx = rect->x + (PIC_WIDTH * 3) + 2; in CG_DrawNewTeamInfo()
1328 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo()
1334 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
1339 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo()
1341 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo()
1358 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h); in CG_DrawNewTeamInfo()
1361 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_newdraw.c1268 #define PIC_WIDTH 12 macro
1317 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo()
1318 xx += PIC_WIDTH; in CG_DrawNewTeamInfo()
1324 xx = rect->x + (PIC_WIDTH * 3) + 2; in CG_DrawNewTeamInfo()
1328 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo()
1334 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
1339 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo()
1341 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo()
1358 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h); in CG_DrawNewTeamInfo()
1361 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_newdraw.c1268 #define PIC_WIDTH 12 macro
1317 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo()
1318 xx += PIC_WIDTH; in CG_DrawNewTeamInfo()
1324 xx = rect->x + (PIC_WIDTH * 3) + 2; in CG_DrawNewTeamInfo()
1328 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo()
1334 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
1339 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo()
1341 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo()
1358 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h); in CG_DrawNewTeamInfo()
1361 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_newdraw.c1268 #define PIC_WIDTH 12 macro
1317 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo()
1318 xx += PIC_WIDTH; in CG_DrawNewTeamInfo()
1324 xx = rect->x + (PIC_WIDTH * 3) + 2; in CG_DrawNewTeamInfo()
1328 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo()
1334 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
1339 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo()
1341 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo()
1358 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h); in CG_DrawNewTeamInfo()
1361 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_newdraw.c1936 #define PIC_WIDTH 12 macro
1988 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo()
1989 xx += PIC_WIDTH; in CG_DrawNewTeamInfo()
1995 xx = rect->x + ( PIC_WIDTH * 3 ) + 2; in CG_DrawNewTeamInfo()
1999 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo()
2005 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
2010 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo()
2012 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo()
2029 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h ); in CG_DrawNewTeamInfo()
2032 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_newdraw.c1876 #define PIC_WIDTH 12 macro
1928 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo()
1929 xx += PIC_WIDTH; in CG_DrawNewTeamInfo()
1935 xx = rect->x + ( PIC_WIDTH * 3 ) + 2; in CG_DrawNewTeamInfo()
1939 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo()
1945 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
1950 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo()
1952 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo()
1969 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h ); in CG_DrawNewTeamInfo()
1972 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
/dports/games/frotz/frotz-73eec90ebb159ed687b74cbaf81e135c3e7e390b/src/curses/
H A Dux_frotz.h55 #define PIC_WIDTH 2 macro
/dports/games/frotz/frotz-73eec90ebb159ed687b74cbaf81e135c3e7e390b/src/dos/
H A Dbcpic.c30 #define PIC_WIDTH 2 macro
215 READ_WORD(pic_width, ptr, PIC_WIDTH); in load_picture_info()
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/gpu/drm/amd/display/dc/dcn20/
H A Ddcn20_dsc.h142 DSC_SF(DSCC0_DSCC_PPS_CONFIG2, PIC_WIDTH, mask_sh), \
256 DSC_SF(DSCCIF0_DSCCIF_CONFIG1, PIC_WIDTH, mask_sh), \
313 type PIC_WIDTH; \
H A Ddcn20_dsc.c162 REG_GET(DSCC_PPS_CONFIG2, PIC_WIDTH, &s->dsc_pic_width); in dsc2_read_state()
559 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers()
601 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers()
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/gpu/drm/amd/display/dc/dcn20/
H A Ddcn20_dsc.h142 DSC_SF(DSCC0_DSCC_PPS_CONFIG2, PIC_WIDTH, mask_sh), \
256 DSC_SF(DSCCIF0_DSCCIF_CONFIG1, PIC_WIDTH, mask_sh), \
313 type PIC_WIDTH; \
H A Ddcn20_dsc.c162 REG_GET(DSCC_PPS_CONFIG2, PIC_WIDTH, &s->dsc_pic_width); in dsc2_read_state()
559 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers()
601 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers()
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/gpu/drm/amd/display/dc/dcn20/
H A Ddcn20_dsc.h142 DSC_SF(DSCC0_DSCC_PPS_CONFIG2, PIC_WIDTH, mask_sh), \
256 DSC_SF(DSCCIF0_DSCCIF_CONFIG1, PIC_WIDTH, mask_sh), \
313 type PIC_WIDTH; \
H A Ddcn20_dsc.c162 REG_GET(DSCC_PPS_CONFIG2, PIC_WIDTH, &s->dsc_pic_width); in dsc2_read_state()
559 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers()
601 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers()