/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_newDraw.c | 326 #define PIC_WIDTH 12 macro 376 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap->R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo() 377 xx += PIC_WIDTH; in CG_DrawNewTeamInfo() 383 xx = rect->x + (PIC_WIDTH * 3) + 2; in CG_DrawNewTeamInfo() 387 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo() 393 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo() 398 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo() 400 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo() 408 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h); in CG_DrawNewTeamInfo() 411 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_newdraw.c | 1268 #define PIC_WIDTH 12 macro 1317 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo() 1318 xx += PIC_WIDTH; in CG_DrawNewTeamInfo() 1324 xx = rect->x + (PIC_WIDTH * 3) + 2; in CG_DrawNewTeamInfo() 1328 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo() 1334 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo() 1339 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo() 1341 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo() 1358 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h); in CG_DrawNewTeamInfo() 1361 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_newdraw.c | 1268 #define PIC_WIDTH 12 macro 1317 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo() 1318 xx += PIC_WIDTH; in CG_DrawNewTeamInfo() 1324 xx = rect->x + (PIC_WIDTH * 3) + 2; in CG_DrawNewTeamInfo() 1328 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo() 1334 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo() 1339 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo() 1341 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo() 1358 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h); in CG_DrawNewTeamInfo() 1361 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_newdraw.c | 1268 #define PIC_WIDTH 12 macro 1317 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo() 1318 xx += PIC_WIDTH; in CG_DrawNewTeamInfo() 1324 xx = rect->x + (PIC_WIDTH * 3) + 2; in CG_DrawNewTeamInfo() 1328 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo() 1334 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo() 1339 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo() 1341 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo() 1358 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h); in CG_DrawNewTeamInfo() 1361 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_newdraw.c | 1268 #define PIC_WIDTH 12 macro 1317 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo() 1318 xx += PIC_WIDTH; in CG_DrawNewTeamInfo() 1324 xx = rect->x + (PIC_WIDTH * 3) + 2; in CG_DrawNewTeamInfo() 1328 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo() 1334 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo() 1339 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo() 1341 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo() 1358 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h); in CG_DrawNewTeamInfo() 1361 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_newdraw.c | 1936 #define PIC_WIDTH 12 macro 1988 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo() 1989 xx += PIC_WIDTH; in CG_DrawNewTeamInfo() 1995 xx = rect->x + ( PIC_WIDTH * 3 ) + 2; in CG_DrawNewTeamInfo() 1999 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo() 2005 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo() 2010 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo() 2012 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo() 2029 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h ); in CG_DrawNewTeamInfo() 2032 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_newdraw.c | 1876 #define PIC_WIDTH 12 macro 1928 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, trap_R_RegisterShader( item->icon ) ); in CG_DrawNewTeamInfo() 1929 xx += PIC_WIDTH; in CG_DrawNewTeamInfo() 1935 xx = rect->x + ( PIC_WIDTH * 3 ) + 2; in CG_DrawNewTeamInfo() 1939 CG_DrawPic( xx, y + 1, PIC_WIDTH - 2, PIC_WIDTH - 2, cgs.media.heartShader ); in CG_DrawNewTeamInfo() 1945 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo() 1950 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cg_weapons[ci->curWeapon].weaponIcon ); in CG_DrawNewTeamInfo() 1952 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, cgs.media.deferShader ); in CG_DrawNewTeamInfo() 1969 CG_DrawPic( xx, y, PIC_WIDTH, PIC_WIDTH, h ); in CG_DrawNewTeamInfo() 1972 xx += PIC_WIDTH + 1; in CG_DrawNewTeamInfo()
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/dports/games/frotz/frotz-73eec90ebb159ed687b74cbaf81e135c3e7e390b/src/curses/ |
H A D | ux_frotz.h | 55 #define PIC_WIDTH 2 macro
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/dports/games/frotz/frotz-73eec90ebb159ed687b74cbaf81e135c3e7e390b/src/dos/ |
H A D | bcpic.c | 30 #define PIC_WIDTH 2 macro 215 READ_WORD(pic_width, ptr, PIC_WIDTH); in load_picture_info()
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/dports/multimedia/libv4l/linux-5.13-rc2/drivers/gpu/drm/amd/display/dc/dcn20/ |
H A D | dcn20_dsc.h | 142 DSC_SF(DSCC0_DSCC_PPS_CONFIG2, PIC_WIDTH, mask_sh), \ 256 DSC_SF(DSCCIF0_DSCCIF_CONFIG1, PIC_WIDTH, mask_sh), \ 313 type PIC_WIDTH; \
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H A D | dcn20_dsc.c | 162 REG_GET(DSCC_PPS_CONFIG2, PIC_WIDTH, &s->dsc_pic_width); in dsc2_read_state() 559 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers() 601 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers()
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/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/gpu/drm/amd/display/dc/dcn20/ |
H A D | dcn20_dsc.h | 142 DSC_SF(DSCC0_DSCC_PPS_CONFIG2, PIC_WIDTH, mask_sh), \ 256 DSC_SF(DSCCIF0_DSCCIF_CONFIG1, PIC_WIDTH, mask_sh), \ 313 type PIC_WIDTH; \
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H A D | dcn20_dsc.c | 162 REG_GET(DSCC_PPS_CONFIG2, PIC_WIDTH, &s->dsc_pic_width); in dsc2_read_state() 559 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers() 601 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers()
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/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/gpu/drm/amd/display/dc/dcn20/ |
H A D | dcn20_dsc.h | 142 DSC_SF(DSCC0_DSCC_PPS_CONFIG2, PIC_WIDTH, mask_sh), \ 256 DSC_SF(DSCCIF0_DSCCIF_CONFIG1, PIC_WIDTH, mask_sh), \ 313 type PIC_WIDTH; \
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H A D | dcn20_dsc.c | 162 REG_GET(DSCC_PPS_CONFIG2, PIC_WIDTH, &s->dsc_pic_width); in dsc2_read_state() 559 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers() 601 PIC_WIDTH, reg_vals->pps.pic_width, in dsc_write_to_registers()
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