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Searched refs:PIT_GUI (Results 1 – 3 of 3) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/
H A DPropertyList.h45 #define PIT_GUI 8 macro
H A DEntityDlg.cpp353 pi->m_nItemType = PIT_GUI; in SetKeyValPairs()
371 pi->m_nItemType = PIT_GUI; in SetKeyValPairs()
374 pi->m_nItemType = PIT_GUI; in SetKeyValPairs()
377 pi->m_nItemType = PIT_GUI; in SetKeyValPairs()
H A DPropertyList.cpp400 } else if (pItem->m_nItemType == PIT_GUI) { in OnButton()