Home
last modified time | relevance | path

Searched refs:PIXEL_GRN (Results 1 – 3 of 3) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Dr_sky.cc575 #define PIXEL_GRN(pix) (what_palette[pix*3 + 1]) macro
768 gA = PIXEL_GRN(src_A); gB = PIXEL_GRN(src_B); in BuildFace()
769 gC = PIXEL_GRN(src_C); gD = PIXEL_GRN(src_D); in BuildFace()
H A Dr_doomtex.cc114 #define PIXEL_GRN(pix) (what_palette[pix*3 + 1]) macro
118 #define GAMMA_GRN(pix) GAMMA_CONV(PIXEL_GRN(pix))
H A Dm_misc.cc459 #define PIXEL_GRN(pix) (playpal_data[0][pix][1]) macro
563 ((PIXEL_GRN(pixel) & 0xF8) << 2) | in M_MakeSaveScreenShot()