/dports/games/phlipple/phlipple-0.8.5/src/ |
H A D | quad.c | 68 plane = PLANE_Z; in calculateVertsFromVector() 94 if (plane == PLANE_Z) in calculateVertsFromVector() 143 if (plane == PLANE_Z) in calculateVertsFromVector() 171 q->plane = PLANE_Z; in calculatePlane() 227 if (q->plane == PLANE_Z) in calculateVertsForDrawing()
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H A D | camera.c | 476 if (q->plane == PLANE_Z) in camera_setActiveQuad() 512 rotAx = PLANE_Z; in camera_setActiveQuad() 516 rfdir = PLANE_Z; in camera_setActiveQuad() 525 rotAx = PLANE_Z; in camera_setActiveQuad() 529 rfdir = PLANE_Z; in camera_setActiveQuad() 534 case PLANE_Z: in camera_setActiveQuad() 626 if (q->plane == PLANE_Z) in camera_setActiveQuad()
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H A D | quad.h | 26 #define PLANE_Z 2 macro
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | maths.h | 143 PLANE_Z, enumerator 167 type = PLANE_Z; in CalcBits()
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | qedefs.h | 56 #define PLANE_Z 2 macro
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H A D | qfiles.h | 250 #define PLANE_Z 2 macro
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | qedefs.h | 56 #define PLANE_Z 2 macro
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/ |
H A D | trace.c | 124 case PLANE_Z: in TestLine_r() 254 case PLANE_Z: in _TestLine()
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/dports/games/gtkradiant/GPL/Q2Tools/bsp/qrad3/ |
H A D | trace.c | 121 case PLANE_Z: in TestLine_r() 251 case PLANE_Z: in _TestLine()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qrad3/ |
H A D | trace.c | 121 case PLANE_Z: in TestLine_r() 251 case PLANE_Z: in _TestLine()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/ |
H A D | trace.c | 123 case PLANE_Z: in TestLine_r() 254 case PLANE_Z: in _TestLine()
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/dports/games/cake/cake_src/cake/ |
H A D | definitions.h | 72 #define PLANE_Z 2 macro
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/ |
H A D | QEDEFS.H | 68 #define PLANE_Z 2 macro
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | bspfile.h | 110 #define PLANE_Z 2 macro
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/dports/games/darkplaces/darkplaces/ |
H A D | bspfile.h | 110 #define PLANE_Z 2 macro
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/dports/games/uhexen2/hexen2source-1.5.9/utils/qbsp/ |
H A D | brush.c | 155 return PLANE_Z; in PlaneTypeForNormal() 205 dp->type = PLANE_Z; in NormalizePlane() 322 dp->type = PLANE_Z; 339 dp->type = PLANE_Z;
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | bspfile.h | 128 #define PLANE_Z 2 macro
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | bspfile.h | 103 #define PLANE_Z 2 macro
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | bspfile.h | 128 #define PLANE_Z 2 macro
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/dports/games/quake2-relay/relay-0.4/common/ |
H A D | bsp.h | 94 #define PLANE_Z 2 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/tools/asm/ |
H A D | mathlib.h | 55 #define PLANE_Z 2 macro
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/dports/games/ioquake3/ioquake3-1.36/code/tools/asm/ |
H A D | mathlib.h | 55 #define PLANE_Z 2 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/tools/asm/ |
H A D | mathlib.h | 55 #define PLANE_Z 2 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/tools/asm/ |
H A D | mathlib.h | 55 #define PLANE_Z 2 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/tools/asm/ |
H A D | mathlib.h | 56 #define PLANE_Z 2 macro
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