Home
last modified time | relevance | path

Searched refs:PLATFORM_BUTTON_RIGHT (Results 1 – 10 of 10) sorted by relevance

/dports/games/wizznic/Wizznic-1.1/src/platform/
H A Dpc.h71 #define PLATFORM_BUTTON_RIGHT SDLK_RIGHT macro
87 #define PLATFORM_BUTTON_RIGHT SDLK_RIGHT macro
H A Dpandora.h30 #define PLATFORM_BUTTON_RIGHT SDLK_RIGHT macro
H A Dgcw0.h37 #define PLATFORM_BUTTON_RIGHT SDLK_RIGHT macro
H A Dgp2x.h52 #define PLATFORM_BUTTON_RIGHT GP2X_BUTTON_RIGHT macro
H A Dpspspec.h41 #define PLATFORM_BUTTON_RIGHT PSP_BUTTON_RIGHT macro
H A Dwiz.h54 #define PLATFORM_BUTTON_RIGHT GP2X_BUTTON_RIGHT macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gui-sdl/
H A Dbutton_mappings.h7 #define PLATFORM_BUTTON_RIGHT (6) macro
H A Dmenu_prefs.c103 case PLATFORM_BUTTON_RIGHT: kright = 1; break; in prefz()
H A Dmenu.c201 case PLATFORM_BUTTON_RIGHT: kright = 1; break; in gui_display()
/dports/games/wizznic/Wizznic-1.1/src/
H A Dinput.c409 button[C_RIGHT].button = PLATFORM_BUTTON_RIGHT; in initControls()