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Searched refs:PLAYER1INPUTDOWN (Results 1 – 3 of 3) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dg_input.h133 #define PLAYER1INPUTDOWN(gc) (gamekeydown[gamecontrol[gc][0]] || gamekeydown[gamecontrol[gc][1]]) macro
135 #define PLAYERINPUTDOWN(p, gc) ((p) == 2 ? PLAYER2INPUTDOWN(gc) : PLAYER1INPUTDOWN(gc))
H A Dd_clisrv.c666 if (snake->gameover && (PLAYER1INPUTDOWN(gc_jump) || gamekeydown[KEY_ENTER])) in Snake_Handle()
673 if (PLAYER1INPUTDOWN(gc_pause) || gamekeydown[KEY_ENTER]) in Snake_Handle()
H A Dhu_stuff.c939 if (PLAYER1INPUTDOWN(gc_scores)) in HU_Ticker()