Searched refs:PLAYERCOLORMAP_COUNT (Results 1 – 2 of 2) sorted by relevance
90 #define PLAYERCOLORMAP_COUNT (3) macro112 unsigned int texflags[CR_LIMIT+MAXPLAYERS][PLAYERCOLORMAP_COUNT];
251 int dims[3] = {(CR_LIMIT+MAXPLAYERS), (PLAYERCOLORMAP_COUNT), numcolormaps}; in gld_AddNewGLTexItem()1288 for (n=0; n<PLAYERCOLORMAP_COUNT; n++) in gld_CleanTexItems()