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Searched refs:PLAYERCOLORMAP_COUNT (Results 1 – 2 of 2) sorted by relevance

/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dgl_intern.h90 #define PLAYERCOLORMAP_COUNT (3) macro
112 unsigned int texflags[CR_LIMIT+MAXPLAYERS][PLAYERCOLORMAP_COUNT];
H A Dgl_texture.c251 int dims[3] = {(CR_LIMIT+MAXPLAYERS), (PLAYERCOLORMAP_COUNT), numcolormaps}; in gld_AddNewGLTexItem()
1288 for (n=0; n<PLAYERCOLORMAP_COUNT; n++) in gld_CleanTexItems()