Searched refs:PLAYER_ATTACK (Results 1 – 1 of 1) sorted by relevance
4359 if ( PLAYER_ATTACK == 1 || PLAYER_ATTACK == PLAYER_POSE_GOLEM_SMASH ) in actPlayer()4394 PLAYER_ATTACK = 0; in actPlayer()4446 PLAYER_ATTACK = 0; in actPlayer()4485 PLAYER_ATTACK = 0; in actPlayer()4563 PLAYER_ATTACK = 0; in actPlayer()4640 PLAYER_ATTACK = 0; in actPlayer()5661 if ( PLAYER_ATTACK != 0 ) in actPlayer()6656 if ( PLAYER_ATTACK >= 1 && PLAYER_ATTACK <= 3 ) in playerAnimateSpider()6686 PLAYER_ATTACK = 0; in playerAnimateSpider()6706 if ( PLAYER_ATTACK == 0 ) in playerAnimateSpider()[all …]