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/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/datastorm/
H A Ddatastorm.c35 #define PLAYER_DEATH_BASE_TILE 4 macro
363 draw_ship(player_x, player_y, PLAYER_DEATH_BASE_TILE + (frame << 2), 0); in draw_player_death_frame()