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Searched refs:PLAYER_INTERRUPT_MESSAGE (Results 1 – 2 of 2) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DInterface.h162 PLAYER_INTERRUPT_MESSAGE, enumerator
H A DInterface.cc1767 case PLAYER_INTERRUPT_MESSAGE: in CreateTopMessage()
1836 case PLAYER_INTERRUPT_MESSAGE: in CreateTopMessage()
1908 case PLAYER_INTERRUPT_MESSAGE: in HandleTopMessages()
2027 AddTopMessage(fInterrupt == TRUE ? PLAYER_INTERRUPT_MESSAGE : PLAYER_TURN_MESSAGE); in InitPlayerUIBar()
2070 AddTopMessage(fInterrupt != TRUE ? PLAYER_TURN_MESSAGE : PLAYER_INTERRUPT_MESSAGE); in InitPlayerUIBar()