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Searched refs:PLAYER_JUMP_FRICTION (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dplayer.cpp95 #define PLAYER_JUMP_FRICTION PLAYER_RUN_FRICTION macro
3563 pp->friction = PLAYER_JUMP_FRICTION; in DoPlayerBeginJump()
3596 pp->friction = PLAYER_JUMP_FRICTION; in DoPlayerBeginForceJump()
/dports/games/jfsw/jfsw-c434002/src/
H A Dplayer.c92 #define PLAYER_JUMP_FRICTION PLAYER_RUN_FRICTION macro
3478 pp->friction = PLAYER_JUMP_FRICTION; in DoPlayerBeginJump()
3510 pp->friction = PLAYER_JUMP_FRICTION; in DoPlayerBeginForceJump()