Searched refs:PLAYER_JUMP_GRAV (Results 1 – 2 of 2) sorted by relevance
134 #define PLAYER_JUMP_GRAV 24 macro138 char PlayerGravity = PLAYER_JUMP_GRAV;3565 PlayerGravity = PLAYER_JUMP_GRAV; in DoPlayerBeginJump()3598 PlayerGravity = PLAYER_JUMP_GRAV; in DoPlayerBeginForceJump()
131 #define PLAYER_JUMP_GRAV 24 macro135 char PlayerGravity = PLAYER_JUMP_GRAV;3480 PlayerGravity = PLAYER_JUMP_GRAV; in DoPlayerBeginJump()3512 PlayerGravity = PLAYER_JUMP_GRAV; in DoPlayerBeginForceJump()