Searched refs:PLAY_LOADED_CINEMATIC (Results 1 – 4 of 4) sorted by relevance
128 extern long PLAY_LOADED_CINEMATIC;
303 long PLAY_LOADED_CINEMATIC=0; variable388 PLAY_LOADED_CINEMATIC=0; in DANAE_KillCinematic()3227 PLAY_LOADED_CINEMATIC = 0; in LaunchWaitingCine()3230 PLAY_LOADED_CINEMATIC = 1; in LaunchWaitingCine()3251 if(PLAY_LOADED_CINEMATIC == 1) { in DANAE_Manage_Cinematic()3254 PLAY_LOADED_CINEMATIC=2; in DANAE_Manage_Cinematic()3273 PLAY_LOADED_CINEMATIC=0; in DANAE_Manage_Cinematic()
141 extern long PLAY_LOADED_CINEMATIC;990 if ( PLAY_LOADED_CINEMATIC in Render()1874 …if (SHOW_INGAME_MINIMAP && ((PLAY_LOADED_CINEMATIC == 0) && (!CINEMASCOPE) && (!BLOCK_PLAYER_CONTR… in Render()1955 …if ((PLAY_LOADED_CINEMATIC == 0) && (!CINEMASCOPE) && (!BLOCK_PLAYER_CONTROLS) && (ARXmenu.current… in Render()
232 PLAY_LOADED_CINEMATIC = 1; in execute()