Searched refs:PM_LegsSlopeBackTransition (Results 1 – 1 of 1) sorted by relevance
5101 int PM_LegsSlopeBackTransition(int desiredAnim) in PM_LegsSlopeBackTransition() function5278 PM_ContinueLegsAnim(PM_LegsSlopeBackTransition(BOTH_STAND1)); in PM_Footsteps()5287 PM_ContinueLegsAnim(PM_LegsSlopeBackTransition(PM_GetSaberStance())); in PM_Footsteps()5291 PM_ContinueLegsAnim(PM_LegsSlopeBackTransition(WeaponReadyLegsAnim[pm->ps->weapon])); in PM_Footsteps()5668 int ires = PM_LegsSlopeBackTransition(desiredAnim); in PM_Footsteps()