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Searched refs:PNG_HAVE_cHRM (Results 1 – 25 of 58) sorted by relevance

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/dports/www/analog/analog-6.0/src/libpng/
H A Dpng.h447 #define PNG_HAVE_cHRM 0x40 macro
/dports/graphics/openjpeg15/openjpeg-version.1.5.2/thirdparty/libpng/
H A Dpngpriv.h91 #define PNG_HAVE_cHRM 0x40 macro
H A Dpng.h2691 #define PNG_HAVE_cHRM 0x40 macro
/dports/math/giacxcas/fltk-1.3.0/png/
H A Dpngpriv.h270 #define PNG_HAVE_cHRM 0x40 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/libpng-1.5.5/
H A Dpngpriv.h342 #define PNG_HAVE_cHRM 0x40 macro
/dports/graphics/povray37/povray-3.7.0.10/libraries/png/
H A Dpngpriv.h461 #define PNG_HAVE_cHRM 0x40 macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/libpng/
H A Dpngpriv.h421 #define PNG_HAVE_cHRM 0x40 macro
/dports/misc/vxl/vxl-3.3.2/v3p/png/
H A Dpngpriv.h450 #define PNG_HAVE_cHRM 0x40 macro
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/packaging/cairo-msw/include/
H A Dpng.h2693 #define PNG_HAVE_cHRM 0x40 macro
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/packaging/cairo-msw/include/libpng14/
H A Dpng.h2693 #define PNG_HAVE_cHRM 0x40 macro
/dports/games/scorched3d/scorched-dep-win32/include/png/png/
H A Dpng.h2693 #define PNG_HAVE_cHRM 0x40 macro
/dports/games/tenebrae/tenebrae_0/extlibs-w32/
H A Dpng.h2489 #define PNG_HAVE_cHRM 0x40 macro
/dports/print/panda/panda-0.5.4/contrib/libpng/
H A Dpng.h2435 #define PNG_HAVE_cHRM 0x40 macro
/dports/math/vtk6/VTK-6.2.0/ThirdParty/png/vtkpng/
H A Dpng.h2334 #define PNG_HAVE_cHRM 0x40 macro
/dports/devel/etl/synfig-1.2.2/gtkmm-osx/libpng-1.2.5/
H A Dpng.h2489 #define PNG_HAVE_cHRM 0x40 macro
/dports/devel/qmake/qt-x11-free-3.3.8/src/3rdparty/libpng/
H A Dpng.h2493 #define PNG_HAVE_cHRM 0x40 macro
/dports/graphics/synfig/synfig-1.2.2/gtkmm-osx/libpng-1.2.5/
H A Dpng.h2489 #define PNG_HAVE_cHRM 0x40 macro
/dports/graphics/synfigstudio/synfig-1.2.2/gtkmm-osx/libpng-1.2.5/
H A Dpng.h2489 #define PNG_HAVE_cHRM 0x40 macro
/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/include/png/
H A Dpng.h2396 #define PNG_HAVE_cHRM 0x40 macro
/dports/graphics/povray36/povray-3.6.1/libraries/png/
H A Dpng.h2489 #define PNG_HAVE_cHRM 0x40 macro
/dports/astro/celestia/celestia-1.6.1/windows/inc/libpng/
H A Dpng.h2707 #define PNG_HAVE_cHRM 0x40 macro
/dports/astro/celestia-gtk/celestia-1.6.1/windows/inc/libpng/
H A Dpng.h2707 #define PNG_HAVE_cHRM 0x40 macro
/dports/astro/celestia-gtk/celestia-1.6.1/macosx/
H A Dpng.h2836 #define PNG_HAVE_cHRM 0x40 macro
/dports/games/q2pro/q2pro/win32-libs-vc8/include/
H A Dpng.h2665 #define PNG_HAVE_cHRM 0x40 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/
H A Dpng.h2592 #define PNG_HAVE_cHRM 0x40 macro

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