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Searched refs:POLY_STONE (Results 1 – 3 of 3) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/
H A DGraphicsTypes.h144 POLY_STONE = (1<<10), enumerator
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/ai/
H A DPaths.cpp1692 else if (ep->type & POLY_STONE) CUR_COLLISION_MATERIAL = MATERIAL_STONE; in IsFULLObjectVertexInValidPosition()
1720 else if (ep->type & POLY_STONE) CUR_COLLISION_MATERIAL = MATERIAL_STONE; in IsFULLObjectVertexInValidPosition()
1740 else if (ep->type & POLY_STONE) CUR_COLLISION_MATERIAL = MATERIAL_STONE; in IsFULLObjectVertexInValidPosition()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/data/
H A DMesh.cpp3264 … ( ep->tex->m_texName.string().find("stone") != std::string::npos ) ep->type |= POLY_STONE; in BkgAddPoly()
3265 …se if ( ep->tex->m_texName.string().find("pierre") != std::string::npos ) ep->type |= POLY_STONE; in BkgAddPoly()
3267 …se if ( ep->tex->m_texName.string().find("bois") != std::string::npos ) ep->type |= POLY_STONE; in BkgAddPoly()