Searched refs:POLY_Z (Results 1 – 8 of 8) sorted by relevance
/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | k001005.cpp | 229 v[vert_num].p[POLY_Z] = *(float*)(&z); in render_polygons() 382 v[vert_num].p[POLY_Z] = *(float*)(&z); in render_polygons() 469 v[vert_num].p[POLY_Z] = *(float*)(&z); in render_polygons() 593 v[vert_num].p[POLY_Z] = *(float*)(&z); in render_polygons() 816 v[vert_num].p[POLY_Z] = *(float*)(&z); in render_polygons() 945 float z = extent.param[POLY_Z].start; in draw_scanline() 946 float dz = extent.param[POLY_Z].dpdx; in draw_scanline() 1012 float z = extent.param[POLY_Z].start; in draw_scanline_tex() 1016 float dz = extent.param[POLY_Z].dpdx; in draw_scanline_tex() 1105 float z = extent.param[POLY_Z].start; in draw_scanline_gouraud_blend() [all …]
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H A D | k001005.h | 64 static constexpr int POLY_Z = 0; variable
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | k001005.cpp | 229 v[vert_num].p[POLY_Z] = *(float*)(&z); in render_polygons() 382 v[vert_num].p[POLY_Z] = *(float*)(&z); in render_polygons() 469 v[vert_num].p[POLY_Z] = *(float*)(&z); in render_polygons() 593 v[vert_num].p[POLY_Z] = *(float*)(&z); in render_polygons() 816 v[vert_num].p[POLY_Z] = *(float*)(&z); in render_polygons() 945 float z = extent.param[POLY_Z].start; in draw_scanline() 946 float dz = extent.param[POLY_Z].dpdx; in draw_scanline() 1012 float z = extent.param[POLY_Z].start; in draw_scanline_tex() 1016 float dz = extent.param[POLY_Z].dpdx; in draw_scanline_tex() 1105 float z = extent.param[POLY_Z].start; in draw_scanline_gouraud_blend() [all …]
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H A D | k001005.h | 64 static constexpr int POLY_Z = 0; variable
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | taitotz.cpp | 673 POLY_Z = 0, enumerator 885 float ooz = extent.param[POLY_Z].start; in draw_scanline() 888 const float dooz = extent.param[POLY_Z].dpdx; in draw_scanline() 1121 float z = v1->p[POLY_Z] - v2->p[POLY_Z]; in line_plane_intersection() 1137 int v1_in = is_point_inside(v[i].x, v[i].y, v[i].p[POLY_Z], cp); in clip_polygon() 1138 int v2_in = is_point_inside(v[previ].x, v[previ].y, v[previ].p[POLY_Z], cp); in clip_polygon() 1151 clipv[clip_verts].p[POLY_Z] = v[i].p[POLY_Z] + ((v[previ].p[POLY_Z] - v[i].p[POLY_Z]) * t); in clip_polygon() 1167 clipv[clip_verts].p[POLY_Z] = v[i].p[POLY_Z] + ((v[previ].p[POLY_Z] - v[i].p[POLY_Z]) * t); in clip_polygon() 1292 …v[i].p[POLY_Z] = (px * m_matrix[0][2]) + (py * m_matrix[1][2]) + (pz * m_matrix[2][2]) + m_matrix… in render_tnl_object() 1311 float ooz = 1.0f / v[i].p[POLY_Z]; in render_tnl_object() [all …]
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H A D | cobra.cpp | 430 POLY_Z = 0, enumerator 866 float z = extent.param[POLY_Z].start; in render_color_scan() 867 float dz = extent.param[POLY_Z].dpdx; in render_color_scan() 952 float z = extent.param[POLY_Z].start; in render_texture_scan() 953 float dz = extent.param[POLY_Z].dpdx; in render_texture_scan() 2471 vert[i].p[POLY_Z] = z; in gfx_fifo_exec()
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | taitotz.cpp | 673 POLY_Z = 0, enumerator 885 float ooz = extent.param[POLY_Z].start; in draw_scanline() 888 const float dooz = extent.param[POLY_Z].dpdx; in draw_scanline() 1121 float z = v1->p[POLY_Z] - v2->p[POLY_Z]; in line_plane_intersection() 1137 int v1_in = is_point_inside(v[i].x, v[i].y, v[i].p[POLY_Z], cp); in clip_polygon() 1138 int v2_in = is_point_inside(v[previ].x, v[previ].y, v[previ].p[POLY_Z], cp); in clip_polygon() 1151 clipv[clip_verts].p[POLY_Z] = v[i].p[POLY_Z] + ((v[previ].p[POLY_Z] - v[i].p[POLY_Z]) * t); in clip_polygon() 1167 clipv[clip_verts].p[POLY_Z] = v[i].p[POLY_Z] + ((v[previ].p[POLY_Z] - v[i].p[POLY_Z]) * t); in clip_polygon() 1292 …v[i].p[POLY_Z] = (px * m_matrix[0][2]) + (py * m_matrix[1][2]) + (pz * m_matrix[2][2]) + m_matrix… in render_tnl_object() 1311 float ooz = 1.0f / v[i].p[POLY_Z]; in render_tnl_object() [all …]
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H A D | cobra.cpp | 430 POLY_Z = 0, enumerator 866 float z = extent.param[POLY_Z].start; in render_color_scan() 867 float dz = extent.param[POLY_Z].dpdx; in render_color_scan() 952 float z = extent.param[POLY_Z].start; in render_texture_scan() 953 float dz = extent.param[POLY_Z].dpdx; in render_texture_scan() 2471 vert[i].p[POLY_Z] = z; in gfx_fifo_exec()
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