Searched refs:POS_BEG (Results 1 – 2 of 2) sorted by relevance
194 file.Stop( event == Emulator::EVENT_MOVIE_PLAYING_STOPPED ? File::POS_BEG : File::POS_END ); in OnEmuEvent()200 file.Stop( File::POS_BEG ); in OnEmuEvent()222 : stream(NULL), pos(POS_BEG), emulator(e) in File()243 pos = POS_BEG; in Update()262 … pos == POS_BEG ? Io::Stream::InOut::READ|Io::Stream::InOut::WRITE|Io::Stream::InOut::TRUNCATE : in Start()268 …mode == MODE_RECORD ? Nes::Movie(emulator).Record( *stream, pos == POS_BEG ? Nes::Movie::CLEAN : N… in Start()310 pos = POS_BEG; in Rewind()345 return pos != POS_BEG && CanSetPos(); in CanRewind()
87 POS_BEG, enumerator98 void Stop(Pos=POS_BEG);