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Searched refs:POS_BEG (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerMovie.cpp194 file.Stop( event == Emulator::EVENT_MOVIE_PLAYING_STOPPED ? File::POS_BEG : File::POS_END ); in OnEmuEvent()
200 file.Stop( File::POS_BEG ); in OnEmuEvent()
222 : stream(NULL), pos(POS_BEG), emulator(e) in File()
243 pos = POS_BEG; in Update()
262 … pos == POS_BEG ? Io::Stream::InOut::READ|Io::Stream::InOut::WRITE|Io::Stream::InOut::TRUNCATE : in Start()
268 …mode == MODE_RECORD ? Nes::Movie(emulator).Record( *stream, pos == POS_BEG ? Nes::Movie::CLEAN : N… in Start()
310 pos = POS_BEG; in Rewind()
345 return pos != POS_BEG && CanSetPos(); in CanRewind()
H A DNstManagerMovie.hpp87 POS_BEG, enumerator
98 void Stop(Pos=POS_BEG);