Home
last modified time | relevance | path

Searched refs:POTION_EMPTY (Results 1 – 13 of 13) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Ditems.cpp673 if ( type == POTION_EMPTY ) in description()
739 if ( type == POTION_EMPTY ) in description()
808 if ( type == POTION_EMPTY ) in description()
881 if ( type == POTION_EMPTY ) in description()
2001 if ( itemCategory(item) == POTION && item->type != POTION_EMPTY && usedBy in useItem()
2197 case POTION_EMPTY: in useItem()
2603 Item* emptyBottle = newItem(POTION_EMPTY, SERVICABLE, 0, 1, 0, true, nullptr); in useItem()
2605 messagePlayer(clientnum, language[3351], items[POTION_EMPTY].name_identified); in useItem()
3686 else if ( type == POTION_EMPTY ) in apply()
3706 else if ( type == POTION_EMPTY ) in apply()
[all …]
H A Dactchest.cpp566 newItem(POTION_EMPTY, SERVICABLE, 0, 2 + rand() % 3, 0, true, inventory); in actChest()
571 newItem(POTION_EMPTY, SERVICABLE, 0, 0 + rand() % 3, 0, true, inventory); in actChest()
H A Dactfountain.cpp484 if ( stats[i]->weapon && stats[i]->weapon->type != POTION_EMPTY ) in actFountain()
H A Ditems.hpp236 POTION_EMPTY, enumerator
H A Dcharclass.cpp1805 item = newItem(POTION_EMPTY, SERVICABLE, 0, 3, 0, true, nullptr); in initClass()
2320 item = newItem(POTION_EMPTY, SERVICABLE, 0, 2, 0, true, nullptr); in initClass()
H A Dactthrown.cpp857 …( rand() % 4 == 0 && parent != NULL && itemCategory(item) == POTION && item->type != POTION_EMPTY ) in actThrown()
H A Dmonster_shopkeeper.cpp428 newItem(POTION_EMPTY, SERVICABLE, 0, 2 + rand() % 5, 0, true, &myStats->inventory); in initShopkeeper()
H A Dacthudweapon.cpp1415 else if ( item->type == POTION_EMPTY ) in actHudWeapon()
H A Dscores.cpp3687 case POTION_EMPTY: in updateGameplayStatisticsInMainLoop()
H A Dentity.cpp6500 …Item* emptyBottle = newItem(POTION_EMPTY, myStats->weapon->status, myStats->weapon->beatitude, 1, … in attack()
/dports/games/barony/Barony-3.3.7/src/interface/
H A Dinterface.cpp4737 if ( item->type == POTION_EMPTY ) in isItemMixable()
5303 Item* emptyBottle = newItem(POTION_EMPTY, SERVICABLE, 0, 1, 0, true, nullptr); in alchemyCombinePotions()
5305 messagePlayer(clientnum, language[3351], items[POTION_EMPTY].name_identified); in alchemyCombinePotions()
5630 …items.push_back(newItem(POTION_EMPTY, SERVICABLE, 0, 1, ITEM_TINKERING_APPEARANCE, true, &tinkerin… in tinkeringCreateCraftableItemList()
6360 case POTION_EMPTY: in tinkeringGetCraftingCost()
6407 case POTION_EMPTY: in tinkeringGetItemValue()
6927 case POTION_EMPTY: in tinkeringPlayerHasSkillLVLToCraft()
H A Ddrawstatus.cpp977 if ( item->type == POTION_EMPTY ) in drawStatus()
1772 if ( item->type == POTION_EMPTY ) in drawStatus()
H A Dplayerinventory.cpp2406 if ( current_item->type == POTION_EMPTY ) in itemContextMenu()