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Searched refs:POWER_DAMAGE (Results 1 – 5 of 5) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/api/
H A DMapSaver.h59 POWER_DAMAGE = 3, enumerator
H A DMapSaver.cpp27 EVENT_COMPONENT_NAME[EC::POWER_DAMAGE] = "power_damage"; in MapSaver()
392 else if (e.type == EC::POWER_DAMAGE) {
/dports/games/flare-engine/flare-engine-1.12/src/
H A DEventManager.h37 POWER_DAMAGE = 3, enumerator
H A DMap.cpp391 EventComponent *ec_damage = evnt.getComponent(EventComponent::POWER_DAMAGE); in addEventStatBlock()
H A DEventManager.cpp227 e->type = EventComponent::POWER_DAMAGE; in loadEventComponentString()