Searched refs:PRACTISE_MENU (Results 1 – 3 of 3) sorted by relevance
411 case PRACTISE_MENU: in Update()513 SetGameState(PRACTISE_MENU); in Update()520 case PRACTISE_MENU: in Update()731 case PRACTISE_MENU: in Draw()935 case PRACTISE_MENU: in TouchStop()
47 enum GameStates { FIRST_RUN, MAIN_MENU, ABOUT, PLAY_MENU, PRACTISE_MENU, PLAYING, TEST_STATUS, TEST… enumerator
335 TheGame->GameState = PRACTISE_MENU; in GoBack()