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Searched refs:PRACTISE_MENU (Results 1 – 3 of 3) sorted by relevance

/dports/games/brainparty/brainparty/
H A DBPGame.cpp411 case PRACTISE_MENU: in Update()
513 SetGameState(PRACTISE_MENU); in Update()
520 case PRACTISE_MENU: in Update()
731 case PRACTISE_MENU: in Draw()
935 case PRACTISE_MENU: in TouchStop()
H A DBPGame.h47 enum GameStates { FIRST_RUN, MAIN_MENU, ABOUT, PLAY_MENU, PRACTISE_MENU, PLAYING, TEST_STATUS, TEST… enumerator
H A DMinigame.cpp335 TheGame->GameState = PRACTISE_MENU; in GoBack()