Searched refs:PRED_CLOSE_ATTACK_RANGE (Results 1 – 2 of 2) sorted by relevance
225 #define PRED_CLOSE_ATTACK_RANGE (1500) /* mm */ macro
177 … PRED_CLOSE_ATTACK_RANGE, /* ForceFireRange (Fire if closer) */195 … PRED_CLOSE_ATTACK_RANGE, /* ForceFireRange (Fire if closer) */196 … PRED_CLOSE_ATTACK_RANGE, /* MaxRange (Don't fire if further) */212 … PRED_CLOSE_ATTACK_RANGE, /* ForceFireRange (Fire if closer) */229 … PRED_CLOSE_ATTACK_RANGE, /* ForceFireRange (Fire if closer) */263 … PRED_CLOSE_ATTACK_RANGE, /* ForceFireRange (Fire if closer) */357 if (dist<PRED_CLOSE_ATTACK_RANGE) { in PredatorNearDamageShell()2954 if(range < PRED_CLOSE_ATTACK_RANGE) in Execute_PNS_EngageWithPistol()3115 if(range < PRED_CLOSE_ATTACK_RANGE) in Execute_PNS_EngageWithPlasmaCaster()3289 if(range < PRED_CLOSE_ATTACK_RANGE) in Execute_PNS_EngageWithWristblade()[all …]