Searched refs:PRJ_EJECT (Results 1 – 4 of 4) sorted by relevance
/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | projs.cpp | 650 case PRJ_EJECT: case PRJ_AFFINITY: in bounce() 653 …if(vol > 0) playsound(proj.projtype == PRJ_EJECT ? int(S_SHELL) : int(S_BOUNCE), proj.o, NULL, 0, … in bounce() 736 case PRJ_GIBS: case PRJ_DEBRIS: case PRJ_EJECT: case PRJ_VANITY: size = proj.lifesize; in updatebb() 911 case PRJ_EJECT: in init() 1069 if(proj.projtype != PRJ_EJECT) vectoyawpitch(dir, proj.yaw, proj.pitch); in init() 1073 if(proj.projtype != PRJ_EJECT) in init() 1587 case PRJ_EJECT: in effect() 2062 case PRJ_EJECT: in moveproj() 2244 …js[i]->projtype == PRJ_DEBRIS || projs[i]->projtype == PRJ_GIBS || projs[i]->projtype == PRJ_EJECT) in update() 2406 else if(proj.projtype != PRJ_EJECT && proj.lifemillis > interval) in fadeproj() [all …]
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H A D | game.h | 1462 enum { PRJ_SHOT = 0, PRJ_GIBS, PRJ_DEBRIS, PRJ_EJECT, PRJ_ENT, PRJ_AFFINITY, PRJ_VANITY, PRJ_MAX }; enumerator
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | projs.cpp | 641 case PRJ_EJECT: case PRJ_AFFINITY: in bounce() 644 …if(vol > 0) playsound(proj.projtype == PRJ_EJECT ? int(S_SHELL) : int(S_BOUNCE), proj.o, NULL, 0, … in bounce() 731 case PRJ_GIBS: case PRJ_DEBRIS: case PRJ_EJECT: case PRJ_VANITY: size = proj.lifesize; in updatebb() 771 case PRJ_EJECT: in updatebb() 944 case PRJ_EJECT: in init() 1102 if(proj.projtype != PRJ_EJECT) vectoyawpitch(dir, proj.yaw, proj.pitch); in init() 1106 if(proj.projtype != PRJ_EJECT) in init() 1606 case PRJ_EJECT: in effect() 2146 case PRJ_EJECT: in moveproj() 2519 else if(proj.projtype != PRJ_EJECT && proj.lifemillis > interval) in fadeproj() [all …]
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H A D | game.h | 1086 enum { PRJ_SHOT = 0, PRJ_GIBS, PRJ_DEBRIS, PRJ_EJECT, PRJ_ENT, PRJ_AFFINITY, PRJ_VANITY, PRJ_MAX }; enumerator
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