/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/src/ |
H A D | COLLADAMayaLightExporter.cpp | 188 light->addExtraTechniqueParameter ( PROFILE_MAYA, PARAMETER_MAYA_ID, mayaLightId ); in exportLight() 205 light->addExtraTechniqueParameter(PROFILE_MAYA, ATTR_INTENSITY, intensity); in exportLight() 229 …light->addExtraTechniqueParameter ( PROFILE_MAYA, MAYA_AMBIENTSHADE_LIGHT_PARAMETER, ambientShade,… in exportLight() 249 light->addExtraTechniqueParameter(PROFILE_MAYA, MAYA_PENUMBRA_LIGHT_PARAMETER, penumbraValue); in exportLight() 250 light->addExtraTechniqueParameter(PROFILE_MAYA, MAYA_DROPOFF_LIGHT_PARAMETER, dropOff); in exportLight() 316 …mLight.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSWC::CSW_ELE… in exportExtraAttributes() 321 …mLight.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSWC::CSW_ELE… in exportExtraAttributes() 326 …mLight.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value[0], value[1], "", COLLADASW::… in exportExtraAttributes() 336 …mLight.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSWC::CSW_ELE… in exportExtraAttributes() 341 …mLight.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value[0], value[1], "", COLLADASW::… in exportExtraAttributes() [all …]
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H A D | COLLADAMayaCameraExporter.cpp | 243 camera.addExtraTechniqueParameter ( PROFILE_MAYA, PARAMETER_MAYA_ID, nodeName ); in exportCamera() 250 … camera.addExtraTechniqueParameter( PROFILE_MAYA, MAYA_VAPERTURE_PARAMETER, vAperture, paramSid ); in exportCamera() 256 … camera.addExtraTechniqueParameter( PROFILE_MAYA, MAYA_HAPERTURE_PARAMETER, hAperture, paramSid ); in exportCamera() 261 …camera.addExtraTechniqueParameter( PROFILE_MAYA, MAYA_LENS_SQUEEZE_PARAMETER, lensSqueeze, paramSi… in exportCamera() 264 camera.addExtraTechniqueParameter( PROFILE_MAYA, MAYA_FILM_FIT_PARAMETER, filmFit ); in exportCamera() 269 …camera.addExtraTechniqueParameter( PROFILE_MAYA, MAYA_FILM_FIT_OFFSET_PARAMETER, filmFitOffset, pa… in exportCamera() 274 …camera.addExtraTechniqueParameter( PROFILE_MAYA, MAYA_FILM_OFFSET_X_PARAMETER, filmOffsetX, paramS… in exportCamera() 279 …camera.addExtraTechniqueParameter( PROFILE_MAYA, MAYA_FILM_OFFSET_Y_PARAMETER, filmOffsetY, paramS… in exportCamera()
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H A D | COLLADAMayaEffectTextureExporter.cpp | 102 …colladaTexture->addExtraTechniqueParameter ( PROFILE_MAYA, MAYA_TEXTURE_BLENDMODE_PARAMETER, blend… in exportTexture() 172 …colladaTexture->addExtraTechniqueParameter(PROFILE_MAYA, MAYA_TEXTURE_BLENDMODE_PARAMETER, String(… in exportTexture() 285 colladaImage->addExtraTechniqueParameter ( PROFILE_MAYA, MAYA_TEXTURE_NODETYPE, nodeType ); in exportImage() 291 … colladaImage->addExtraTechniqueParameter ( PROFILE_MAYA, MAYA_TEXTURE_IMAGE_SEQUENCE, isImgSeq ); in exportImage() 327 colladaImage->addExtraTechniqueParameter ( PROFILE_MAYA, PARAMETER_MAYA_ID, mayaImageId ); in exportImage() 374 PROFILE_MAYA, in add3DProjection() 390 PROFILE_MAYA, in add3DProjection() 418 colladaTexture->addExtraTechniqueParameter ( PROFILE_MAYA, plugName, value, paramSid ); in addBoolParameter() 444 colladaTexture->addExtraTechniqueParameter ( PROFILE_MAYA, plugName, value, paramSid ); in addFloatParameter() 472 … colladaTexture->addExtraTechniqueParameter ( PROFILE_MAYA, plugName, angleDeg, paramSid ); in addAngleParameter() [all …]
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H A D | COLLADAMayaEffectExporter.cpp | 258 effectProfile.addExtraTechniqueParameter(PROFILE_MAYA, PARAMETER_MAYA_ID, mayaMaterialId); in exportEffect() 316 …mEffectProfile.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSWC:… in exportExtraAttributes() 321 …mEffectProfile.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSWC:… in exportExtraAttributes() 326 …mEffectProfile.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value[0], value[1], "", COL… in exportExtraAttributes() 331 …mEffectProfile.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value[0], value[1], value[2… in exportExtraAttributes() 336 …mEffectProfile.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSWC:… in exportExtraAttributes() 341 …mEffectProfile.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value[0], value[1], "", COL… in exportExtraAttributes() 346 …mEffectProfile.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value[0], value[1], value[2… in exportExtraAttributes() 351 …mEffectProfile.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSWC:… in exportExtraAttributes() 356 …mEffectProfile.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value[0], value[1], "", COL… in exportExtraAttributes() [all …]
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H A D | COLLADAMayaVisualSceneExporter.cpp | 755 mVisualSceneNode->addExtraTechniqueParameter(PROFILE_MAYA, PARAMETER_MAYA_ID, nodeName); in openVisualSceneNode() 1209 … sceneNode->addExtraTechniqueParameter ( PROFILE_MAYA, ATTR_VISIBILITY, isVisible ); in exportVisibility() 1262 …mVisualSceneNode.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSW… in exportExtraAttributes() 1267 …mVisualSceneNode.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSW… in exportExtraAttributes() 1272 …mVisualSceneNode.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value[0], value[1], "", C… in exportExtraAttributes() 1282 …mVisualSceneNode.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSW… in exportExtraAttributes() 1287 …mVisualSceneNode.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value[0], value[1], "", C… in exportExtraAttributes() 1297 …mVisualSceneNode.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value, "", COLLADASW::CSW… in exportExtraAttributes() 1302 …mVisualSceneNode.addExtraTechniqueParameter(PROFILE_MAYA, name.asChar(), value[0], value[1], "", C… in exportExtraAttributes() 1560 instanceNode.addExtraTechniqueParentElement(PROFILE_MAYA, PARAMETER_PROXY, "url", url); in exportInstanceNode() [all …]
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H A D | COLLADAMayaLightProbeExporter.cpp | 29 technique.openTechnique(COLLADAMaya::PROFILE_MAYA); in add() 79 openExtraLibrary(COLLADAMaya::PROFILE_MAYA); in addLightProbe() 219 … lightProbe->addExtraTechniqueParameter ( PROFILE_MAYA, PARAMETER_MAYA_ID, mayaLightProbeId ); in exportLightProbe()
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H A D | COLLADAMayaPhysXExporter.cpp | 1230 if (profile == PROFILE_MAYA) { in ShapeTechnique() 1244 else if (profile == PROFILE_MAYA) in HasDefaultValues() 1272 exportProfile(shape, pxShape, PROFILE_MAYA); in ShapeExtra() 1281 ShapeTechnique::HasDefaultValues(shape, pxShape, PROFILE_MAYA) && in HasDefaultValues() 2632 if (profile == PROFILE_MAYA) { in RigidBodyTechnique() 2647 else if (profile == PROFILE_MAYA) in HasDefaultValues() 2684 exportProfile(rigidBody, pxRigidBody, PROFILE_MAYA); in RigidBodyExtra() 2691 RigidBodyTechnique::HasDefaultValues(rigidBody, pxRigidBody, PROFILE_MAYA) && in HasDefaultValues() 3868 if (profile == PROFILE_MAYA) { in RigidConstraintTechnique() 3882 else if (profile == PROFILE_MAYA) in HasDefaultValues() [all …]
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H A D | COLLADAMayaShaderFXShaderExporter.cpp | 442 ScopedExtraTechnique extraTechnique(mStreamWriter, PROFILE_MAYA); in exportShaderFXShader()
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H A D | COLLADAMayaControllerExporter.cpp | 1238 techniqueSource.openTechnique ( PROFILE_MAYA ); in writeSkinController() 1270 techniqueSource.openTechnique ( PROFILE_MAYA ); in writeMorphController()
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H A D | COLLADAMayaAnimationExporter.cpp | 1416 techniqueSource.openTechnique ( PROFILE_MAYA ); in writeInputSource() 1500 mSW->appendAttribute(COLLADASW::CSWC::CSW_ATTRIBUTE_PROFILE, PROFILE_MAYA); in writeInterpolationSource()
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H A D | COLLADAMayaGeometryExporter.cpp | 633 techniqueSource.openTechnique ( PROFILE_MAYA ); in exportExtraTechniqueParameters()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae2ma/include/ |
H A D | DAE2MASyntax.h | 28 static const char* PROFILE_MAYA = "OpenCOLLADAMaya"; variable
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae2ma/src/ |
H A D | DAE2MAExtraDataCallbackHandler.cpp | 57 if ( COLLADABU::Utils::equals ( PROFILE_MAYA, profileName ) ) in parseElement()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/include/ |
H A D | COLLADAMayaSyntax.h | 37 static const String PROFILE_MAYA = "OpenCOLLADAMaya"; variable
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