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Searched refs:PROJECTILE_FORCEIMPACT (Results 1 – 3 of 3) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dactors.h243 PROJECTILE_FORCEIMPACT = 0x00040000, enumerator
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dactors.h366 PROJECTILE_FORCEIMPACT = 0x00040000, enumerator
H A Dactors.cpp3105 if (!(pProj->workslike & PROJECTILE_FORCEIMPACT)) in Proj_MoveCustom()
3133 if (!(pProj->workslike & PROJECTILE_FORCEIMPACT)) in Proj_MoveCustom()
3140 if (pProj->workslike & PROJECTILE_FORCEIMPACT) in Proj_MoveCustom()