Searched refs:PROPFONT1_GLOW_CHAR (Results 1 – 3 of 3) sorted by relevance
52 case PROPFONT1_GLOW_CHAR: in SetFont()73 case PROPFONT1_GLOW_CHAR: in GetFont()
102 #define PROPFONT1_GLOW_CHAR 3 macro
730 …Framework->shaders.AddShader("menu/art/font1_prop_glo", 0, 0, FACETYPE_MESH), PROPFONT1_GLOW_CHAR); in Init()