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Searched refs:PROP_GAP_WIDTH (Results 1 – 25 of 43) sorted by relevance

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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_spreset.c146 n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH; in UI_ResetMenu()
147 n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH; in UI_ResetMenu()
H A Dui_confirm.c184 n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH; in UI_ConfirmMenu_Style()
185 n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH; in UI_ConfirmMenu_Style()
H A Dui_atoms.c439 width += PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
444 width -= PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
484 ax += (aw + (float)PROP_GAP_WIDTH * uis.xscale * sizeScale); in UI_DrawProportionalString2()
H A Dui_qmenu.c197 t->generic.left = x - PROP_GAP_WIDTH * sizeScale; in PText_Init()
198 t->generic.right = x + w + PROP_GAP_WIDTH * sizeScale; in PText_Init()
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_spreset.c146 n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH; in UI_ResetMenu()
147 n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH; in UI_ResetMenu()
H A Dui_confirm.c184 n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH; in UI_ConfirmMenu_Style()
185 n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH; in UI_ConfirmMenu_Style()
H A Dui_atoms.c439 width += PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
444 width -= PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
484 ax += (aw + (float)PROP_GAP_WIDTH * uis.xscale * sizeScale); in UI_DrawProportionalString2()
H A Dui_qmenu.c197 t->generic.left = x - PROP_GAP_WIDTH * sizeScale; in PText_Init()
198 t->generic.right = x + w + PROP_GAP_WIDTH * sizeScale; in PText_Init()
/dports/games/evq3/evq3/code/q3_ui/
H A Dui_spreset.c146 n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH; in UI_ResetMenu()
147 n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH; in UI_ResetMenu()
H A Dui_confirm.c184 n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH; in UI_ConfirmMenu_Style()
185 n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH; in UI_ConfirmMenu_Style()
H A Dui_atoms.c439 width += PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
444 width -= PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
484 ax += (aw + (float)PROP_GAP_WIDTH * uis.xscale * sizeScale); in UI_DrawProportionalString2()
H A Dui_qmenu.c197 t->generic.left = x - PROP_GAP_WIDTH * sizeScale; in PText_Init()
198 t->generic.right = x + w + PROP_GAP_WIDTH * sizeScale; in PText_Init()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_spreset.c146 n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH; in UI_ResetMenu()
147 n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH; in UI_ResetMenu()
H A Dui_confirm.c184 n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH; in UI_ConfirmMenu_Style()
185 n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH; in UI_ConfirmMenu_Style()
H A Dui_atoms.c439 width += PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
444 width -= PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
484 ax += (aw + (float)PROP_GAP_WIDTH * uis.xscale * sizeScale); in UI_DrawProportionalString2()
H A Dui_qmenu.c197 t->generic.left = x - PROP_GAP_WIDTH * sizeScale; in PText_Init()
198 t->generic.right = x + w + PROP_GAP_WIDTH * sizeScale; in PText_Init()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_drawtools.c691 width += PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
696 width -= PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
737 ax += (aw + (float)PROP_GAP_WIDTH * cgs.screenXScale * sizeScale); in UI_DrawProportionalString2()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_drawtools.c691 width += PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
696 width -= PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
737 ax += (aw + (float)PROP_GAP_WIDTH * cgs.screenXScale * sizeScale); in UI_DrawProportionalString2()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_drawtools.c691 width += PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
696 width -= PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
737 ax += (aw + (float)PROP_GAP_WIDTH * cgs.screenXScale * sizeScale); in UI_DrawProportionalString2()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_drawtools.c691 width += PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
696 width -= PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
737 ax += (aw + (float)PROP_GAP_WIDTH * cgs.screenXScale * sizeScale); in UI_DrawProportionalString2()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_drawtools.c1191 width += PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
1196 width -= PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
1240 ax += ( aw + (float)PROP_GAP_WIDTH * cgs.screenXScale * sizeScale ); in UI_DrawProportionalString2()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_drawtools.c1270 width += PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
1275 width -= PROP_GAP_WIDTH; in UI_ProportionalStringWidth()
1319 ax += ( aw + (float)PROP_GAP_WIDTH * cgs.screenXScale * sizeScale ); in UI_DrawProportionalString2()
/dports/games/gtkradiant/GPL/GtkRadiant/libs/splines/
H A Dq_shared.h289 #define PROP_GAP_WIDTH 3 macro
/dports/games/netradiant/netradiant-20150621-src/libs/splines/
H A Dq_shared.h293 #define PROP_GAP_WIDTH 3 macro
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dq_shared.h252 #define PROP_GAP_WIDTH 3 macro

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