Searched refs:PROTOCOL_VERSION_R1Q2 (Results 1 – 9 of 9) sorted by relevance
/dports/games/q2pro/q2pro/source/ |
H A D | cl_demo.c | 86 if( cls.serverProtocol == PROTOCOL_VERSION_R1Q2 || in CL_Stop_f() 152 if( cls.serverProtocol == PROTOCOL_VERSION_R1Q2 ) { in CL_Record_f() 178 if( cls.serverProtocol == PROTOCOL_VERSION_R1Q2 || in CL_Record_f() 206 if( cls.serverProtocol == PROTOCOL_VERSION_R1Q2 ) { in CL_Record_f() 477 case PROTOCOL_VERSION_R1Q2: in CL_GetDemoInfo()
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H A D | cl_parse.c | 699 i != PROTOCOL_VERSION_R1Q2 && in CL_ParseServerData() 705 i, PROTOCOL_VERSION_DEFAULT, PROTOCOL_VERSION_R1Q2, PROTOCOL_VERSION_Q2PRO ); in CL_ParseServerData() 708 … if( i == PROTOCOL_VERSION_DEFAULT || i == PROTOCOL_VERSION_R1Q2 || i == PROTOCOL_VERSION_Q2PRO ) { in CL_ParseServerData() 715 i, PROTOCOL_VERSION_DEFAULT, PROTOCOL_VERSION_R1Q2, PROTOCOL_VERSION_Q2PRO ); in CL_ParseServerData() 758 if( cls.serverProtocol == PROTOCOL_VERSION_R1Q2 ) { in CL_ParseServerData()
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H A D | cl_main.c | 156 if ( cls.serverProtocol < PROTOCOL_VERSION_R1Q2 ) { in CL_UpdateGunSetting() 453 PROTOCOL_VERSION_R1Q2, in CL_Connect_f() 463 protocol != PROTOCOL_VERSION_R1Q2 && in CL_Connect_f() 724 PROTOCOL_VERSION_DEFAULT, PROTOCOL_VERSION_R1Q2, PROTOCOL_VERSION_Q2PRO ); in CL_ServerStatus_f() 1223 if( k == PROTOCOL_VERSION_R1Q2 ) { in CL_ConnectionlessPacket() 1239 ( cls.serverProtocol == PROTOCOL_VERSION_R1Q2 && !proto35 ) || in CL_ConnectionlessPacket() 1245 cls.serverProtocol = PROTOCOL_VERSION_R1Q2; in CL_ConnectionlessPacket()
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H A D | sv_main.c | 563 protocol != PROTOCOL_VERSION_R1Q2 && in SVC_DirectConnect() 570 PROTOCOL_VERSION_R1Q2, in SVC_DirectConnect() 631 if( protocol >= PROTOCOL_VERSION_R1Q2 ) { in SVC_DirectConnect() 789 if( protocol == PROTOCOL_VERSION_R1Q2 || in SVC_DirectConnect()
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H A D | net_chan.c | 233 if( netchan->protocol < PROTOCOL_VERSION_R1Q2 ) { in NetchanOld_Transmit() 302 if( netchan->protocol < PROTOCOL_VERSION_R1Q2 ) { in NetchanOld_Process()
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H A D | mvd_client.c | 1995 case PROTOCOL_VERSION_R1Q2: in MVD_StreamedRecord_f() 2040 case PROTOCOL_VERSION_R1Q2: in MVD_StreamedRecord_f() 2353 if( k == PROTOCOL_VERSION_R1Q2 ) { in MVD_ConnectionlessPacket() 2371 ( mvd.serverProtocol == PROTOCOL_VERSION_R1Q2 && !proto35 ) || in MVD_ConnectionlessPacket() 2380 mvd.serverProtocol = PROTOCOL_VERSION_R1Q2; in MVD_ConnectionlessPacket() 2668 PROTOCOL_VERSION_R1Q2, in MVD_Connect_f()
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H A D | sv_user.c | 525 case PROTOCOL_VERSION_R1Q2: in SV_New_f() 1339 if( client->protocol < PROTOCOL_VERSION_R1Q2 ) { in SV_ExecuteClientMessage()
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H A D | mvd_parse.c | 460 protocol, PROTOCOL_VERSION_DEFAULT, PROTOCOL_VERSION_R1Q2, in MVD_ParseServerData() 487 if( mvd.serverProtocol == PROTOCOL_VERSION_R1Q2 ) { in MVD_ParseServerData()
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/dports/games/q2pro/q2pro/include/ |
H A D | protocol.h | 33 #define PROTOCOL_VERSION_R1Q2 35 macro
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