Home
last modified time | relevance | path

Searched refs:PSF_GrabLost (Results 1 – 2 of 2) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/game/
H A DC4GameScript.h75 #define PSF_GrabLost "~GrabLost" macro
/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4Object.cpp2875 if (prev_target && prev_target->Status) prev_target->Call(PSF_GrabLost); in GrabLost()