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Searched refs:PS_KICKANGLES (Results 1 – 25 of 35) sorted by relevance

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/dports/games/q2pro/q2pro/shared/
H A Dq_msg.c754 pflags |= PS_KICKANGLES; in MSG_WriteDeltaPlayerstate_Default()
831 if( pflags & PS_KICKANGLES ) { in MSG_WriteDeltaPlayerstate_Default()
974 pflags |= PS_KICKANGLES; in MSG_WriteDeltaPlayerstate_Enhanced()
1110 if( pflags & PS_KICKANGLES ) { in MSG_WriteDeltaPlayerstate_Enhanced()
1268 pflags |= PS_KICKANGLES; in MSG_WriteDeltaPlayerstate_Packet()
1400 if( pflags & PS_KICKANGLES ) { in MSG_WriteDeltaPlayerstate_Packet()
2007 if( flags & PS_KICKANGLES ) { in MSG_ParseDeltaPlayerstate_Default()
2129 if( flags & PS_KICKANGLES ) { in MSG_ParseDeltaPlayerstate_Enhanced()
2302 if( flags & PS_KICKANGLES ) { in MSG_ShowDeltaPlayerstateBits_Default()
2382 if( flags & PS_KICKANGLES ) { in MSG_ShowDeltaPlayerstateBits_Enhanced()
/dports/games/q2pro/q2pro/include/
H A Dprotocol.h154 #define PS_KICKANGLES (1<<9) macro
/dports/games/egl/egl-0.3.1_9/client/
H A Dcl_demo.c99 psFlags |= PS_KICKANGLES; in CL_WriteDemoPlayerstate()
166 if (psFlags & PS_KICKANGLES) { in CL_WriteDemoPlayerstate()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsv_ents.c168 pflags |= PS_KICKANGLES; in SV_WritePlayerstateToClient()
242 if(pflags & PS_KICKANGLES){ in SV_WritePlayerstateToClient()
H A Dqcommon.h219 #define PS_KICKANGLES (1<<9) macro
/dports/games/q2p/Q2P-0.2-2006-12-31/server/
H A Dsv_ents.c186 pflags |= PS_KICKANGLES; in SV_WritePlayerstateToClient()
264 if (pflags & PS_KICKANGLES) in SV_WritePlayerstateToClient()
/dports/games/qudos/QuDos-0.40.1-src/src/server/
H A Dsv_ents.c194 pflags |= PS_KICKANGLES; in SV_WritePlayerstateToClient()
257 if (pflags & PS_KICKANGLES) { in SV_WritePlayerstateToClient()
/dports/games/egl/egl-0.3.1_9/server/
H A Dsv_ents.c184 psFlags |= PS_KICKANGLES; in SV_WritePlayerstateToClient()
251 if (psFlags & PS_KICKANGLES) { in SV_WritePlayerstateToClient()
/dports/games/quake2max/Quake2maX_0.45-src_unix/server/
H A Dsv_ents.c283 pflags |= PS_KICKANGLES; in SV_WritePlayerstateToClient()
361 if (pflags & PS_KICKANGLES) in SV_WritePlayerstateToClient()
/dports/games/quake2-source/quake2-r0.16.2/src/server/
H A Dsv_ents.c285 pflags |= PS_KICKANGLES; in SV_WritePlayerstateToClient()
363 if (pflags & PS_KICKANGLES) in SV_WritePlayerstateToClient()
/dports/games/alienarena-data/alienarena-7.66/source/server/
H A Dsv_ents.c198 pflags |= PS_KICKANGLES; in SV_WritePlayerstateToClient()
282 if (pflags & PS_KICKANGLES) in SV_WritePlayerstateToClient()
/dports/games/alienarena/alienarena-7.66/source/server/
H A Dsv_ents.c198 pflags |= PS_KICKANGLES; in SV_WritePlayerstateToClient()
282 if (pflags & PS_KICKANGLES) in SV_WritePlayerstateToClient()
/dports/games/quake2lnx/quake2-r0.16.2/src/server/
H A Dsv_ents.c285 pflags |= PS_KICKANGLES; in SV_WritePlayerstateToClient()
363 if (pflags & PS_KICKANGLES) in SV_WritePlayerstateToClient()
/dports/games/quake2-relay/relay-0.4/common/
H A Ddm2.h95 #define PS_KICKANGLES (1<<9) macro
H A Ddm2.c833 if (mask & PS_KICKANGLES) in DM2_ReadPS()
900 mask |= PS_KICKANGLES; in DM2_WritePS()
956 if (mask & PS_KICKANGLES) in DM2_WritePS()
/dports/games/egl/egl-0.3.1_9/common/
H A Dprotocol.h66 PS_KICKANGLES = 1 << 9, enumerator
/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/
H A Dqcommon.h306 #define PS_KICKANGLES (1<<9) macro
/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/
H A Dqcommon.h260 #define PS_KICKANGLES (1<<9) macro
/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/
H A Dqcommon.h260 #define PS_KICKANGLES (1<<9) macro
/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/
H A Dqcommon.h278 #define PS_KICKANGLES (1<<9) macro
/dports/games/alienarena/alienarena-7.66/source/qcommon/
H A Dqcommon.h298 #define PS_KICKANGLES (1<<9) macro
/dports/games/alienarena-data/alienarena-7.66/source/qcommon/
H A Dqcommon.h298 #define PS_KICKANGLES (1<<9) macro
/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/
H A Dqcommon.h267 #define PS_KICKANGLES (1<<9) macro
/dports/games/r1q2/r1q2-8012_5/server/
H A Dsv_ents.c665 pflags |= PS_KICKANGLES; in SV_WritePlayerstateToClient()
867 if (pflags & PS_KICKANGLES) in SV_WritePlayerstateToClient()
/dports/games/r1q2/r1q2-8012_5/qcommon/
H A Dqcommon.h423 #define PS_KICKANGLES (1<<9) macro

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