Searched refs:PS_MONK69 (Results 1 – 4 of 4) sorted by relevance
922 PS_MONK69, enumerator
1265 else if (psfx == PS_MONK69) in RndSFX()
878 PlaySfxLoc(PS_MONK69, plr[pnum]._px, plr[pnum]._py);1008 PlaySfxLoc(PS_MONK69, plr[pnum]._px, plr[pnum]._py);
1641 PlaySfxLoc(PS_MONK69, plr[pnum]._px, plr[pnum]._py); in StartPlrHit()