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Searched refs:PS_M_TIME (Results 1 – 25 of 35) sorted by relevance

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/dports/games/q2pro/q2pro/shared/
H A Dq_msg.c730 pflags |= PS_M_TIME; in MSG_WriteDeltaPlayerstate_Default()
801 if( pflags & PS_M_TIME ) in MSG_WriteDeltaPlayerstate_Default()
925 pflags |= PS_M_TIME; in MSG_WriteDeltaPlayerstate_Enhanced()
1073 if( pflags & PS_M_TIME ) { in MSG_WriteDeltaPlayerstate_Enhanced()
1226 pflags |= PS_M_TIME; in MSG_WriteDeltaPlayerstate_Packet()
1367 if( pflags & PS_M_TIME ) in MSG_WriteDeltaPlayerstate_Packet()
1977 if( flags & PS_M_TIME ) in MSG_ParseDeltaPlayerstate_Default()
2096 if( flags & PS_M_TIME ) in MSG_ParseDeltaPlayerstate_Enhanced()
2278 if( flags & PS_M_TIME ) { in MSG_ShowDeltaPlayerstateBits_Default()
2354 if( flags & PS_M_TIME ) { in MSG_ShowDeltaPlayerstateBits_Enhanced()
/dports/games/q2pro/q2pro/include/
H A Dprotocol.h147 #define PS_M_TIME (1<<3) macro
/dports/games/egl/egl-0.3.1_9/client/
H A Dcl_demo.c72 psFlags |= PS_M_TIME; in CL_WriteDemoPlayerstate()
138 if (psFlags & PS_M_TIME) in CL_WriteDemoPlayerstate()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsv_ents.c141 pflags |= PS_M_TIME; in SV_WritePlayerstateToClient()
214 if(pflags & PS_M_TIME) in SV_WritePlayerstateToClient()
H A Dqcommon.h212 #define PS_M_TIME (1<<3) macro
/dports/games/q2p/Q2P-0.2-2006-12-31/server/
H A Dsv_ents.c159 pflags |= PS_M_TIME; in SV_WritePlayerstateToClient()
231 if (pflags & PS_M_TIME) in SV_WritePlayerstateToClient()
/dports/games/qudos/QuDos-0.40.1-src/src/server/
H A Dsv_ents.c167 pflags |= PS_M_TIME; in SV_WritePlayerstateToClient()
231 if (pflags & PS_M_TIME) in SV_WritePlayerstateToClient()
/dports/games/egl/egl-0.3.1_9/server/
H A Dsv_ents.c157 psFlags |= PS_M_TIME; in SV_WritePlayerstateToClient()
223 if (psFlags & PS_M_TIME) in SV_WritePlayerstateToClient()
/dports/games/quake2max/Quake2maX_0.45-src_unix/server/
H A Dsv_ents.c256 pflags |= PS_M_TIME; in SV_WritePlayerstateToClient()
328 if (pflags & PS_M_TIME) in SV_WritePlayerstateToClient()
/dports/games/quake2-source/quake2-r0.16.2/src/server/
H A Dsv_ents.c258 pflags |= PS_M_TIME; in SV_WritePlayerstateToClient()
330 if (pflags & PS_M_TIME) in SV_WritePlayerstateToClient()
/dports/games/alienarena-data/alienarena-7.66/source/server/
H A Dsv_ents.c171 pflags |= PS_M_TIME; in SV_WritePlayerstateToClient()
249 if (pflags & PS_M_TIME) in SV_WritePlayerstateToClient()
/dports/games/alienarena/alienarena-7.66/source/server/
H A Dsv_ents.c171 pflags |= PS_M_TIME; in SV_WritePlayerstateToClient()
249 if (pflags & PS_M_TIME) in SV_WritePlayerstateToClient()
/dports/games/quake2lnx/quake2-r0.16.2/src/server/
H A Dsv_ents.c258 pflags |= PS_M_TIME; in SV_WritePlayerstateToClient()
330 if (pflags & PS_M_TIME) in SV_WritePlayerstateToClient()
/dports/games/quake2-relay/relay-0.4/common/
H A Ddm2.h89 #define PS_M_TIME (1<<3) macro
H A Ddm2.c816 if (mask & PS_M_TIME) in DM2_ReadPS()
887 mask |= PS_M_TIME; in DM2_WritePS()
939 if (mask & PS_M_TIME) in DM2_WritePS()
/dports/games/egl/egl-0.3.1_9/common/
H A Dprotocol.h59 PS_M_TIME = 1 << 3, enumerator
/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/
H A Dqcommon.h299 #define PS_M_TIME (1<<3) macro
/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/
H A Dqcommon.h253 #define PS_M_TIME (1<<3) macro
/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/
H A Dqcommon.h253 #define PS_M_TIME (1<<3) macro
/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/
H A Dqcommon.h271 #define PS_M_TIME (1<<3) macro
/dports/games/alienarena/alienarena-7.66/source/qcommon/
H A Dqcommon.h291 #define PS_M_TIME (1<<3) macro
/dports/games/alienarena-data/alienarena-7.66/source/qcommon/
H A Dqcommon.h291 #define PS_M_TIME (1<<3) macro
/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/
H A Dqcommon.h260 #define PS_M_TIME (1<<3) macro
/dports/games/r1q2/r1q2-8012_5/server/
H A Dsv_ents.c554 pflags |= PS_M_TIME; in SV_WritePlayerstateToClient()
827 if (pflags & PS_M_TIME) in SV_WritePlayerstateToClient()
/dports/games/r1q2/r1q2-8012_5/qcommon/
H A Dqcommon.h416 #define PS_M_TIME (1<<3) macro

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