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Searched refs:PUT_PIXEL (Results 1 – 25 of 30) sorted by relevance

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/dports/devel/allegro/allegro-4.4.3.1/src/c/
H A Dcgfx.h35 PUT_PIXEL(d, color); in FUNC_LINEAR_PUTPIXEL()
41 PUT_PIXEL(d, c); in FUNC_LINEAR_PUTPIXEL()
48 PUT_PIXEL(d, c); in FUNC_LINEAR_PUTPIXEL()
55 PUT_PIXEL(d, c); in FUNC_LINEAR_PUTPIXEL()
59 PUT_PIXEL(d, color); in FUNC_LINEAR_PUTPIXEL()
62 PUT_PIXEL(d, c); in FUNC_LINEAR_PUTPIXEL()
130 PUT_PIXEL(d, color); in FUNC_LINEAR_HLINE()
139 PUT_PIXEL(d, c); in FUNC_LINEAR_HLINE()
150 PUT_PIXEL(d, c); in FUNC_LINEAR_HLINE()
190 PUT_PIXEL(d, c); in FUNC_LINEAR_HLINE()
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H A Dcspr.h216 PUT_PIXEL(d, c); in FUNC_LINEAR_DRAW_SPRITE()
300 PUT_PIXEL(d, c); in FUNC_LINEAR_DRAW_256_SPRITE()
381 PUT_PIXEL(d, c); in FUNC_LINEAR_DRAW_SPRITE_V_FLIP()
461 PUT_PIXEL(d, c); in FUNC_LINEAR_DRAW_SPRITE_H_FLIP()
545 PUT_PIXEL(d, c); in FUNC_LINEAR_DRAW_SPRITE_VH_FLIP()
626 PUT_PIXEL(dd, c); in FUNC_LINEAR_DRAW_TRANS_SPRITE()
630 PUT_PIXEL(dd, c); in FUNC_LINEAR_DRAW_TRANS_SPRITE()
650 PUT_PIXEL(dd, c); in FUNC_LINEAR_DRAW_TRANS_SPRITE()
654 PUT_PIXEL(dd, c); in FUNC_LINEAR_DRAW_TRANS_SPRITE()
744 PUT_PIXEL(dd, c); in FUNC_LINEAR_DRAW_TRANS_RGBA_SPRITE()
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H A Dczscan.h45 PUT_PIXEL(d, c); in FUNC_POLY_ZBUF_FLAT()
79 PUT_PIXEL(d, (c >> 16)); in FUNC_POLY_ZBUF_GCOL()
164 PUT_PIXEL(d, color); in FUNC_POLY_ZBUF_ATEX()
210 PUT_PIXEL(d, color); in FUNC_POLY_ZBUF_ATEX_MASK()
261 PUT_PIXEL(d, color); in FUNC_POLY_ZBUF_ATEX_LIT()
313 PUT_PIXEL(d, color); in FUNC_POLY_ZBUF_ATEX_MASK_LIT()
362 PUT_PIXEL(d, color); in FUNC_POLY_ZBUF_PTEX()
410 PUT_PIXEL(d, color); in FUNC_POLY_ZBUF_PTEX_MASK()
464 PUT_PIXEL(d, color); in FUNC_POLY_ZBUF_PTEX_LIT()
519 PUT_PIXEL(d, color); in FUNC_POLY_ZBUF_PTEX_MASK_LIT()
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H A Dcblit.h56 PUT_PIXEL(d, color); in FUNC_LINEAR_CLEAR_TO_COLOR()
91 PUT_PIXEL(d, c); in FUNC_LINEAR_BLIT()
130 PUT_PIXEL(d, c); in FUNC_LINEAR_BLIT_BACKWARD()
174 PUT_PIXEL(d, c); in FUNC_LINEAR_MASKED_BLIT()
H A Dcscan.h43 PUT_PIXEL(d, (c >> 16)); in FUNC_POLY_SCANLINE_GCOL()
111 PUT_PIXEL(d, color); in FUNC_POLY_SCANLINE_ATEX()
148 PUT_PIXEL(d, color); in FUNC_POLY_SCANLINE_ATEX_MASK()
190 PUT_PIXEL(d, color); in FUNC_POLY_SCANLINE_ATEX_LIT()
233 PUT_PIXEL(d, color); in FUNC_POLY_SCANLINE_ATEX_MASK_LIT()
298 PUT_PIXEL(d, color); in FUNC_POLY_SCANLINE_PTEX()
363 PUT_PIXEL(d, color); in FUNC_POLY_SCANLINE_PTEX_MASK()
432 PUT_PIXEL(d, color); in FUNC_POLY_SCANLINE_PTEX_LIT()
502 PUT_PIXEL(d, color); in FUNC_POLY_SCANLINE_PTEX_MASK_LIT()
546 PUT_PIXEL(d, color); in FUNC_POLY_SCANLINE_ATEX_TRANS()
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H A Dcdefs32.h30 #define PUT_PIXEL(p,c) bmp_write32((uintptr_t) (p), (c)) macro
H A Dcdefs8.h30 #define PUT_PIXEL(p,c) bmp_write8((uintptr_t) (p), (c)) macro
H A Dcdefs16.h30 #define PUT_PIXEL(p,c) bmp_write16((uintptr_t) (p), (c)) macro
H A Dcdefs15.h29 #define PUT_PIXEL(p,c) bmp_write15((uintptr_t) (p), (c)) macro
H A Dcdefs24.h30 #define PUT_PIXEL(p,c) bmp_write24((uintptr_t) (p), (c)) macro
/dports/emulators/vice/vice-3.5/src/vic20/
H A Dvic-draw.c106 #define PUT_PIXEL(p, d, c, b, x, t) \ macro
141 PUT_PIXEL(p, dr, c, b, 0, transparent); in draw()
146 PUT_PIXEL(p, dr, c, b, 1, transparent); in draw()
147 PUT_PIXEL(p, dr, c, b, 2, transparent); in draw()
152 PUT_PIXEL(p, dr, c, b, x, transparent); in draw()
161 PUT_PIXEL(p, dr, c, b, x, transparent); in draw()
167 PUT_PIXEL(p, dr, c, b, 5, transparent); in draw()
168 PUT_PIXEL(p, dr, c, b, 6, transparent); in draw()
172 PUT_PIXEL(p, dr, c, b, 7, transparent); in draw()
189 PUT_PIXEL(p, dr, c, b, x, transparent); in draw()
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/vic20/
H A Dvic-draw.c106 #define PUT_PIXEL(p, d, c, b, x, t) \ macro
141 PUT_PIXEL(p, dr, c, b, 0, transparent); in draw()
146 PUT_PIXEL(p, dr, c, b, 1, transparent); in draw()
147 PUT_PIXEL(p, dr, c, b, 2, transparent); in draw()
152 PUT_PIXEL(p, dr, c, b, x, transparent); in draw()
161 PUT_PIXEL(p, dr, c, b, x, transparent); in draw()
167 PUT_PIXEL(p, dr, c, b, 5, transparent); in draw()
168 PUT_PIXEL(p, dr, c, b, 6, transparent); in draw()
172 PUT_PIXEL(p, dr, c, b, 7, transparent); in draw()
189 PUT_PIXEL(p, dr, c, b, x, transparent); in draw()
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A Dyuv_to_rgb.cpp195 #define PUT_PIXEL(s, d) \ macro
218 PUT_PIXEL(*ySrc, dstPtr); in convertYUV444ToRGB()
267 PUT_PIXEL(*ySrc, dstPtr); in convertYUV420ToRGB()
268 PUT_PIXEL(*(ySrc + yPitch), dstPtr + dstPitch); in convertYUV420ToRGB()
271 PUT_PIXEL(*ySrc, dstPtr); in convertYUV420ToRGB()
272 PUT_PIXEL(*(ySrc + yPitch), dstPtr + dstPitch); in convertYUV420ToRGB()
319 PUT_PIXEL(*ySrc, dstPtr); \
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A Dyuv_to_rgb.cpp195 #define PUT_PIXEL(s, d) \ macro
218 PUT_PIXEL(*ySrc, dstPtr); in convertYUV444ToRGB()
267 PUT_PIXEL(*ySrc, dstPtr); in convertYUV420ToRGB()
268 PUT_PIXEL(*(ySrc + yPitch), dstPtr + dstPitch); in convertYUV420ToRGB()
271 PUT_PIXEL(*ySrc, dstPtr); in convertYUV420ToRGB()
272 PUT_PIXEL(*(ySrc + yPitch), dstPtr + dstPitch); in convertYUV420ToRGB()
319 PUT_PIXEL(*ySrc, dstPtr); \
/dports/games/openmortal/openmortal-0.7/src/
H A DDrawRle.h148 PUT_PIXEL(d, col); in METHODNAME_FLIP()
158 PUT_PIXEL(d, col); in METHODNAME_FLIP()
312 PUT_PIXEL(d, col); in METHODNAME()
320 PUT_PIXEL(d, col); in METHODNAME()
H A DRlePack.cpp562 #define PUT_PIXEL(p,c) (*((unsigned char *)(p)) = (c)) macro
568 #undef PUT_PIXEL
574 #define PUT_PIXEL(p,c) (*((PIXEL_PTR )(p)) = (m_aiRGBPalette[c])) macro
581 #undef PUT_PIXEL
587 #define PUT_PIXEL(p,c) (*((PIXEL_PTR )(p)) = (m_aiRGBPalette[c])) macro
/dports/games/scummvm/scummvm-2.5.1/graphics/
H A Dyuv_to_rgb.cpp206 #define PUT_PIXEL(s, d) \ macro
229 PUT_PIXEL(*ySrc, dstPtr); in convertYUV444ToRGB()
278 PUT_PIXEL(*ySrc, dstPtr); in convertYUV420ToRGB()
279 PUT_PIXEL(*(ySrc + yPitch), dstPtr + dstPitch); in convertYUV420ToRGB()
282 PUT_PIXEL(*ySrc, dstPtr); in convertYUV420ToRGB()
283 PUT_PIXEL(*(ySrc + yPitch), dstPtr + dstPitch); in convertYUV420ToRGB()
394 PUT_PIXEL(*ySrc, dstPtr); \
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/
H A Danimation.cpp235 #define PUT_PIXEL(c) \ macro
273 PUT_PIXEL(black); in drawTextObject()
275 PUT_PIXEL(white); in drawTextObject()
290 #undef PUT_PIXEL
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Danimation.cpp237 #define PUT_PIXEL(c) \ macro
277 PUT_PIXEL(black); in drawTextObject()
279 PUT_PIXEL(white); in drawTextObject()
294 #undef PUT_PIXEL
/dports/net/tightvnc/vnc_unixsrc/Xvnc/programs/Xserver/hw/vnc/
H A Dhextile.c146 PUT_PIXEL##bpp(bg); \
161 PUT_PIXEL##bpp(fg); \
266 if (!mono) PUT_PIXEL##bpp(cl); \
/dports/net/libvncserver/libvncserver-LibVNCServer-0.9.13/libvncserver/
H A Dhextile.c149 PUT_PIXEL##bpp(bg); \
163 PUT_PIXEL##bpp(fg); \
269 if (!mono) PUT_PIXEL##bpp(cl2); \
/dports/net/vino/vino-3.22.0/server/libvncserver/
H A Dhextile.c148 PUT_PIXEL##bpp(bg); \
163 PUT_PIXEL##bpp(fg); \
268 if (!mono) PUT_PIXEL##bpp(cl2); \
/dports/graphics/opendx/dx-4.4.4/src/exec/dxmods/
H A Doverlay.c495 #define PUT_PIXEL(type, u_p, f_p, res) \ macro
573 PUT_PIXEL(c_type, uc, fc, &result); in blend_images()
639 PUT_PIXEL(c_type, uc, fc, o) in key_images()
641 PUT_PIXEL(c_type, uc, fc, b); in key_images()
716 PUT_PIXEL(c_type, uc, fc, &result); in matte_images()
/dports/audio/praat/praat-6.2.03/sys/
H A DGraphics_image.cpp206 #define PUT_PIXEL \ in _GraphicsScreen_cellArrayOrImage() macro
216 #define PUT_PIXEL \ in _GraphicsScreen_cellArrayOrImage() macro
226 #define PUT_PIXEL \ in _GraphicsScreen_cellArrayOrImage() macro
268 #define PUT_PIXEL in _GraphicsScreen_cellArrayOrImage() macro
306 PUT_PIXEL in _GraphicsScreen_cellArrayOrImage()
354 PUT_PIXEL in _GraphicsScreen_cellArrayOrImage()
375 PUT_PIXEL in _GraphicsScreen_cellArrayOrImage()
381 PUT_PIXEL in _GraphicsScreen_cellArrayOrImage()
/dports/editors/emacs-devel/emacs-4d1968b/src/
H A Dimage.c75 #define PUT_PIXEL XPutPixel macro
125 #define PUT_PIXEL XPutPixel macro
137 #define PUT_PIXEL XPutPixel macro
160 #define PUT_PIXEL haiku_put_pixel macro
240 PUT_PIXEL (pimg, x, y, in image_pix_container_create_from_bitmap_data()
5303 PUT_PIXEL (ximg, x, y, in xpm_load_image()
5306 PUT_PIXEL (mask_img, x, y, in xpm_load_image()
5831 PUT_PIXEL (oimg, x, y, pixel); in image_from_emacs_colors()
8776 PUT_PIXEL (ximg, x, y, frame_bg); in gif_load()
8778 PUT_PIXEL (ximg, x, y, frame_bg); in gif_load()
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