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Searched refs:PUT_SOUND_WORD_RIGHT (Results 1 – 18 of 18) sorted by relevance

/dports/emulators/uae/uae-0.8.29/src/od-dos/sound/
H A Dsound.h22 #define PUT_SOUND_WORD_RIGHT(b) do { ; } while (0) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-none/
H A Dsound.h26 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/emulators/uae/uae-0.8.29/src/sd-alsa/
H A Dsound.h31 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/emulators/uae/uae-0.8.29/src/od-beos/
H A Dsound.h26 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/emulators/uae/uae-0.8.29/src/sd-uss/
H A Dsound.h28 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/emulators/uae/uae-0.8.29/src/sd-sdl/
H A Dsound.h28 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-solaris/
H A Dsound.h37 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-beos/
H A Dsound.h31 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/emulators/uae/uae-0.8.29/src/sd-file/
H A Dsound.h32 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sounddep/
H A Dsound.h56 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-amigaos/
H A Dsound.h74 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-alsa/
H A Dsound.h102 #define PUT_SOUND_WORD_RIGHT(b) do { if (currprefs.sound_filter) b = filter (b, &sound_filter_state… macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-uss/
H A Dsound.h96 #define PUT_SOUND_WORD_RIGHT(b) do { if (currprefs.sound_filter) b = filter (b, &sound_filter_state… macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/sounddep/
H A Dsound.h105 #define PUT_SOUND_WORD_RIGHT(b) do { if (currprefs.sound_filter) b = filter (b, &sound_filter_state… macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-sdl/
H A Dsound.h137 #define PUT_SOUND_WORD_RIGHT(b) do { if (currprefs.sound_filter) b = filter (b, &sound_filter_state… macro
/dports/emulators/uae/uae-0.8.29/src/od-amiga/
H A Dsound.h168 #define PUT_SOUND_WORD_RIGHT(b) PUT_SOUND_WORD(b) macro
/dports/emulators/uae/uae-0.8.29/src/
H A Daudio.c207 PUT_SOUND_WORD_RIGHT (w); in put_sound_word_right()
224 PUT_SOUND_WORD_RIGHT (tmp); in put_sound_word_left()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Daudio.c444 PUT_SOUND_WORD_RIGHT (w); in put_sound_word_right()
466 PUT_SOUND_WORD_RIGHT (tmp); in put_sound_word_left()