Searched refs:PU_ALLWEAPON (Results 1 – 1 of 1) sorted by relevance
70 #define PU_ALLWEAPON 0x00020000 macro290 new_menu_pickup(gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(menuitem)), PU_ALLWEAPON); in on_menu_all_weapons_activate()535 pickup_mapping[num_pickups].pickup_mode = PU_ALLWEAPON; in pickup_init()