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Searched refs:PU_FIXED_WEAPON (Results 1 – 3 of 3) sorted by relevance

/dports/games/xtux/xtux/src/common/
H A Dentity_type.h22 PU_FIXED_WEAPON, enumerator
/dports/games/xtux/xtux/src/server/
H A Ditem.c97 case PU_FIXED_WEAPON: in item_collision()
H A Dweapon.c71 if( ent->weapon_switch && !( ent->powerup & ( 1<<PU_FIXED_WEAPON ) ) ) { in weapon_update()