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Searched refs:P_Action (Results 1 – 3 of 3) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/script/
H A DC4StringTable.cpp141 P[P_Action] = "Action"; in C4StringTable()
H A DC4StringTable.h375 P_Action, enumerator
/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4Object.cpp1053 …ResetProperty(&Strings.P[P_Action]); // Enforce ActIdle because SetAction may have failed due to N… in ChangeDef()
2682 GetProperty(P_Action, &value); in GetAction()
2689 GetProperty(P_Action, &vLastAction); in SetAction()
2736 SetProperty(P_Action, C4VPropList(Act)); in SetAction()