Searched refs:P_BlastMobj (Results 1 – 4 of 4) sorted by relevance
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_user.c | 1103 void P_BlastMobj(mobj_t * source, mobj_t * victim, fixed_t strength) in P_BlastMobj() function 1248 P_BlastMobj(pmo, mo, BLAST_FULLSTRENGTH); in P_BlastRadius()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_user.c | 1103 void P_BlastMobj(mobj_t * source, mobj_t * victim, fixed_t strength) in P_BlastMobj() function 1248 P_BlastMobj(pmo, mo, BLAST_FULLSTRENGTH); in P_BlastRadius()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_user.c | 1117 void P_BlastMobj(mobj_t *source, mobj_t *victim, fixed_t strength) in P_BlastMobj() function 1265 P_BlastMobj(pmo, mo, BLAST_FULLSTRENGTH); in P_BlastRadius()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_mobj.c | 1413 void P_BlastMobj(mobj_t* source, mobj_t* victim, float strength) in P_BlastMobj() function 1562 P_BlastMobj(params->source, mo, BLAST_FULLSTRENGTH); in radiusBlast()
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