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Searched refs:P_BloodSplatter (Results 1 – 21 of 21) sorted by relevance

/dports/games/heretic/glheretic-1.2/
H A Dp_local.h138 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t *originator);
H A Dp_map.c375 P_BloodSplatter(tmthing->x, tmthing->y, tmthing->z, thing); in PIT_CheckThing()
1349 P_BloodSplatter(x, y, z, in->d.thing); in PTR_ShootTraverse()
H A Dp_mobj.c1273 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t *originator) in P_BloodSplatter() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_local.h148 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t * originator);
H A Dp_map.c440 P_BloodSplatter(tmthing->x, tmthing->y, tmthing->z, thing); in PIT_CheckThing()
1402 P_BloodSplatter(x, y, z, in->d.thing); in PTR_ShootTraverse()
H A Dp_mobj.c1281 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t * originator) in P_BloodSplatter() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_local.h148 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t * originator);
H A Dp_map.c417 P_BloodSplatter(tmthing->x, tmthing->y, tmthing->z, thing); in PIT_CheckThing()
1379 P_BloodSplatter(x, y, z, in->d.thing); in PTR_ShootTraverse()
H A Dp_mobj.c1246 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t * originator) in P_BloodSplatter() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_local.h150 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t * originator);
H A Dp_map.c650 P_BloodSplatter(tmthing->x, tmthing->y, tmthing->z, thing); in PIT_CheckThing()
1789 P_BloodSplatter(x, y, z, in->d.thing); in PTR_ShootTraverse()
H A Dp_mobj.c1813 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t * originator) in P_BloodSplatter() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_local.h150 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t * originator);
H A Dp_map.c650 P_BloodSplatter(tmthing->x, tmthing->y, tmthing->z, thing); in PIT_CheckThing()
1789 P_BloodSplatter(x, y, z, in->d.thing); in PTR_ShootTraverse()
H A Dp_mobj.c1813 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t * originator) in P_BloodSplatter() function
/dports/games/uhexen/uhexen-0.601/include/
H A Dp_local.h145 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t *originator);
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_map.c645 P_BloodSplatter(tmthing->x, tmthing->y, tmthing->z, thing); in PIT_CheckThing()
1782 P_BloodSplatter(x, y, z, in->d.thing); in PTR_ShootTraverse()
H A Dp_mobj.c1798 void P_BloodSplatter(fixed_t x, fixed_t y, fixed_t z, mobj_t *originator) in P_BloodSplatter() function
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_local.h146 void P_BloodSplatter (fixed_t x, fixed_t y, fixed_t z, AActor *originator);
H A Dp_map.cpp1350 P_BloodSplatter(tm.thing->X(), tm.thing->Y(), tm.thing->Z(), thing); in PIT_CheckThing()
3886 P_BloodSplatter(hitx, hity, hitz, trace.Actor); in P_LineAttack()
H A Dp_mobj.cpp5185 void P_BloodSplatter (fixed_t x, fixed_t y, fixed_t z, AActor *originator) in P_BloodSplatter() function