/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | dsectoreffect.cpp | 148 flag = P_ChangeSector (m_Sector, crush); in MovePlane() 152 P_ChangeSector (m_Sector, crush); in MovePlane() 160 flag = P_ChangeSector (m_Sector, crush); in MovePlane() 166 P_ChangeSector (m_Sector, crush); in MovePlane() 188 flag = P_ChangeSector (m_Sector, crush); in MovePlane() 192 P_ChangeSector (m_Sector, crush); in MovePlane() 209 P_ChangeSector (m_Sector, crush); in MovePlane() 242 P_ChangeSector (m_Sector, crush); in MovePlane() 258 P_ChangeSector (m_Sector, crush); in MovePlane() 275 P_ChangeSector (m_Sector, crush); in MovePlane() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | dsectoreffect.cpp | 183 flag = P_ChangeSector (m_Sector, crush, move, 0, false); in MovePlane() 187 P_ChangeSector (m_Sector, crush, -move, 0, true); in MovePlane() 207 P_ChangeSector (m_Sector, crush, speed, 0, true); in MovePlane() 241 flag = P_ChangeSector (m_Sector, crush, move, 0, false); in MovePlane() 245 P_ChangeSector (m_Sector, crush, -move, 0, true); in MovePlane() 272 P_ChangeSector (m_Sector, crush, -speed, 0, true); in MovePlane() 307 flag = P_ChangeSector (m_Sector, crush, move, 1, false); in MovePlane() 312 P_ChangeSector (m_Sector, crush, -move, 1, true); in MovePlane() 337 P_ChangeSector (m_Sector, crush, speed, 1, true); in MovePlane() 360 P_ChangeSector (m_Sector, crush, move, 1, true); in MovePlane() [all …]
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H A D | p_linkedsectors.cpp | 100 if (P_ChangeSector(sector, crush, move, 1, true)) return false; in MoveCeiling() 115 if (P_ChangeSector(sector, crush, move, 0, true)) return false; in MoveFloor()
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H A D | p_3dmidtex.cpp | 69 res |= P_ChangeSector(scrollplane.AttachedSectors[i], crush, move, 2, true); in P_Scroll3dMidtex()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_floor.c | 47 flag = P_ChangeSector(sector,crush); in T_MovePlane() 51 P_ChangeSector(sector,crush); in T_MovePlane() 63 flag = P_ChangeSector(sector,crush); in T_MovePlane() 67 P_ChangeSector(sector,crush); in T_MovePlane() 81 flag = P_ChangeSector(sector,crush); in T_MovePlane() 85 P_ChangeSector(sector,crush); in T_MovePlane() 106 P_ChangeSector(sector,crush); in T_MovePlane() 129 P_ChangeSector(sector,crush); in T_MovePlane() 147 P_ChangeSector(sector,crush); in T_MovePlane() 165 P_ChangeSector(sector,crush); in T_MovePlane() [all …]
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H A D | p_local.h | 223 boolean P_ChangeSector (sector_t *sector, boolean crunch);
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_floor.c | 58 flag = P_ChangeSector(sector, crush); in T_MovePlane() 62 P_ChangeSector(sector, crush); in T_MovePlane() 71 flag = P_ChangeSector(sector, crush); in T_MovePlane() 75 P_ChangeSector(sector, crush); in T_MovePlane() 86 flag = P_ChangeSector(sector, crush); in T_MovePlane() 90 P_ChangeSector(sector, crush); in T_MovePlane() 105 P_ChangeSector(sector, crush); in T_MovePlane() 125 P_ChangeSector(sector, crush); in T_MovePlane() 140 P_ChangeSector(sector, crush); in T_MovePlane() 155 P_ChangeSector(sector, crush); in T_MovePlane() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_floor.c | 53 flag = P_ChangeSector(sector, crush); in T_MovePlane() 57 P_ChangeSector(sector, crush); in T_MovePlane() 66 flag = P_ChangeSector(sector, crush); in T_MovePlane() 70 P_ChangeSector(sector, crush); in T_MovePlane() 81 flag = P_ChangeSector(sector, crush); in T_MovePlane() 85 P_ChangeSector(sector, crush); in T_MovePlane() 100 P_ChangeSector(sector, crush); in T_MovePlane() 120 P_ChangeSector(sector, crush); in T_MovePlane() 135 P_ChangeSector(sector, crush); in T_MovePlane() 150 P_ChangeSector(sector, crush); in T_MovePlane() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_floor.c | 65 flag = P_ChangeSector(sector,crush); in T_MovePlane() 69 P_ChangeSector(sector,crush); in T_MovePlane() 78 flag = P_ChangeSector(sector,crush); in T_MovePlane() 82 P_ChangeSector(sector,crush); in T_MovePlane() 94 flag = P_ChangeSector(sector,crush); in T_MovePlane() 98 P_ChangeSector(sector,crush); in T_MovePlane() 114 P_ChangeSector(sector,crush); in T_MovePlane() 137 P_ChangeSector(sector,crush); in T_MovePlane() 154 P_ChangeSector(sector,crush); in T_MovePlane() 170 P_ChangeSector(sector,crush); in T_MovePlane() [all …]
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H A D | p_local.h | 232 boolean P_ChangeSector (sector_t* sector, boolean crunch);
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_floor.c | 72 flag = P_ChangeSector(sector,crush); in T_MovePlane() 76 P_ChangeSector(sector,crush); in T_MovePlane() 85 flag = P_ChangeSector(sector,crush); in T_MovePlane() 89 P_ChangeSector(sector,crush); in T_MovePlane() 101 flag = P_ChangeSector(sector,crush); in T_MovePlane() 105 P_ChangeSector(sector,crush); in T_MovePlane() 121 P_ChangeSector(sector,crush); in T_MovePlane() 144 P_ChangeSector(sector,crush); in T_MovePlane() 161 P_ChangeSector(sector,crush); in T_MovePlane() 177 P_ChangeSector(sector,crush); in T_MovePlane() [all …]
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H A D | p_local.h | 238 boolean P_ChangeSector (sector_t* sector, boolean crunch);
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_floor.c | 54 flag = P_ChangeSector(sector, crush); in T_MovePlane() 58 P_ChangeSector(sector, crush); in T_MovePlane() 71 P_ChangeSector(sector, crush); in T_MovePlane() 86 P_ChangeSector(sector, crush); in T_MovePlane() 103 P_ChangeSector(sector, crush); in T_MovePlane() 123 P_ChangeSector(sector, crush); in T_MovePlane() 140 P_ChangeSector(sector, crush); in T_MovePlane() 155 P_ChangeSector(sector, crush); in T_MovePlane() 169 P_ChangeSector(sector, crush); in T_MovePlane() 880 P_ChangeSector(waggle->sector, true); in T_FloorWaggle() [all …]
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_floor.c | 48 flag = P_ChangeSector(sector,crush); in T_MovePlane() 52 P_ChangeSector(sector,crush); in T_MovePlane() 61 flag = P_ChangeSector(sector,crush); in T_MovePlane() 65 P_ChangeSector(sector,crush); in T_MovePlane() 76 flag = P_ChangeSector(sector,crush); in T_MovePlane() 80 P_ChangeSector(sector,crush); in T_MovePlane() 97 P_ChangeSector(sector,crush); in T_MovePlane() 117 P_ChangeSector(sector,crush); in T_MovePlane() 134 P_ChangeSector(sector,crush); in T_MovePlane() 149 P_ChangeSector(sector,crush); in T_MovePlane() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_floor.c | 54 flag = P_ChangeSector(sector, crush); in T_MovePlane() 58 P_ChangeSector(sector, crush); in T_MovePlane() 71 P_ChangeSector(sector, crush); in T_MovePlane() 86 P_ChangeSector(sector, crush); in T_MovePlane() 103 P_ChangeSector(sector, crush); in T_MovePlane() 123 P_ChangeSector(sector, crush); in T_MovePlane() 140 P_ChangeSector(sector, crush); in T_MovePlane() 155 P_ChangeSector(sector, crush); in T_MovePlane() 169 P_ChangeSector(sector, crush); in T_MovePlane() 880 P_ChangeSector(waggle->sector, true); in T_FloorWaggle() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_floor.c | 69 flag = P_ChangeSector(sector,crush); in T_MovePlane() 85 flag = P_ChangeSector(sector,crush); in T_MovePlane() 104 flag = P_ChangeSector(sector,crush); in T_MovePlane() 108 P_ChangeSector(sector,crush); in T_MovePlane() 118 flag = P_ChangeSector(sector,crush); in T_MovePlane() 125 P_ChangeSector(sector,crush); in T_MovePlane() 145 flag = P_ChangeSector(sector,crush); in T_MovePlane() 150 P_ChangeSector(sector,crush); in T_MovePlane() 160 flag = P_ChangeSector(sector,crush); in T_MovePlane() 167 P_ChangeSector(sector,crush); in T_MovePlane()
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H A D | p_local.h | 237 boolean P_ChangeSector (sector_t* sector, boolean crunch);
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_floor.c | 69 flag = P_ChangeSector(sector,crush); in T_MovePlane() 85 flag = P_ChangeSector(sector,crush); in T_MovePlane() 104 flag = P_ChangeSector(sector,crush); in T_MovePlane() 108 P_ChangeSector(sector,crush); in T_MovePlane() 118 flag = P_ChangeSector(sector,crush); in T_MovePlane() 125 P_ChangeSector(sector,crush); in T_MovePlane() 145 flag = P_ChangeSector(sector,crush); in T_MovePlane() 150 P_ChangeSector(sector,crush); in T_MovePlane() 160 flag = P_ChangeSector(sector,crush); in T_MovePlane() 167 P_ChangeSector(sector,crush); in T_MovePlane()
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H A D | p_local.h | 237 boolean P_ChangeSector (sector_t* sector, boolean crunch);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_floor.cpp | 110 flag = P_ChangeSector(sector, crush); in T_MovePlane() 116 P_ChangeSector(sector, crush); in T_MovePlane() 127 flag = P_ChangeSector(sector, crush); in T_MovePlane() 135 P_ChangeSector(sector, crush); in T_MovePlane() 148 flag = P_ChangeSector(sector, crush); in T_MovePlane() 154 P_ChangeSector(sector, crush); in T_MovePlane() 166 flag = P_ChangeSector(sector, crush); in T_MovePlane() 178 P_ChangeSector(sector, crush); in T_MovePlane() 205 P_ChangeSector(sector, crush); in T_MovePlane() 229 P_ChangeSector(sector, crush); in T_MovePlane() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_waggle.cpp | 60 P_ChangeSector(waggle->sector, 1 /*crush damage*/); in T_FloorWaggle() 75 P_ChangeSector(waggle->sector, 1 /*crush damage*/); in T_FloorWaggle()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_map.h | 69 dbool P_ChangeSector(sector_t* sector,dbool crunch);
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_map.h | 66 boolean P_ChangeSector(sector_t* sector,boolean crunch);
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_map.h | 72 dboolean P_ChangeSector(sector_t* sector,dboolean crunch);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/include/ |
H A D | p_map.h | 160 dd_bool P_ChangeSector(Sector *sector, int crush);
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