/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_henemy.c | 191 if(P_CheckMeleeRange(actor)) in A_KnightAttack() 267 if(P_CheckMeleeRange(actor)) in A_ImpMeAttack() 321 if(P_CheckMeleeRange(actor)) in A_ImpMsAttack2() 433 if(P_CheckMeleeRange(actor)) in A_ChicAttack() 530 if(P_CheckMeleeRange(actor)) in A_MummyAttack() 556 if(P_CheckMeleeRange(actor)) in A_MummyAttack2() 641 if(P_CheckMeleeRange(actor)) in A_Srcr1Attack() 771 if(P_CheckMeleeRange(actor)) in A_Srcr2Attack() 889 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk1() 993 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk2() [all …]
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H A D | p_enemy.c | 502 static boolean P_CheckMeleeRange (mobj_t* actor) in P_CheckMeleeRange() function 2086 && P_CheckMeleeRange (actor) in A_Chase() 2445 if (P_CheckMeleeRange (actor)) in A_TroopAttack() 2467 if (P_CheckMeleeRange (actor)) in A_SargAttack() 2482 if (P_CheckMeleeRange (actor)) in A_HeadAttack() 2510 if (P_CheckMeleeRange (actor)) in A_BruisAttack() 2650 if (P_CheckMeleeRange (actor)) in A_SkelFist() 4064 if( ! P_CheckMeleeRange(mo) ) return; in A_Scratch()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_enemy.c | 855 if(P_CheckMeleeRange(actor)) in A_KnightAttack() 931 if(P_CheckMeleeRange(actor)) in A_ImpMeAttack() 989 if(P_CheckMeleeRange(actor)) in A_ImpMsAttack2() 1117 if(P_CheckMeleeRange(actor)) in A_ChicAttack() 1223 if(P_CheckMeleeRange(actor)) in A_MummyAttack() 1251 if(P_CheckMeleeRange(actor)) in A_MummyAttack2() 1346 if(P_CheckMeleeRange(actor)) in A_Srcr1Attack() 1485 if(P_CheckMeleeRange(actor)) in A_Srcr2Attack() 1617 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk1() 1730 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk2() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_enemy.c | 879 if (P_CheckMeleeRange(actor)) in A_KnightAttack() 953 if (P_CheckMeleeRange(actor)) in A_ImpMeAttack() 1007 if (P_CheckMeleeRange(actor)) in A_ImpMsAttack2() 1125 if (P_CheckMeleeRange(actor)) in A_ChicAttack() 1221 if (P_CheckMeleeRange(actor)) in A_MummyAttack() 1247 if (P_CheckMeleeRange(actor)) in A_MummyAttack2() 1333 if (P_CheckMeleeRange(actor)) in A_Srcr1Attack() 1464 if (P_CheckMeleeRange(actor)) in A_Srcr2Attack() 1607 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk1() 1710 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk2() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_enemy.c | 868 if (P_CheckMeleeRange(actor)) in A_KnightAttack() 942 if (P_CheckMeleeRange(actor)) in A_ImpMeAttack() 996 if (P_CheckMeleeRange(actor)) in A_ImpMsAttack2() 1114 if (P_CheckMeleeRange(actor)) in A_ChicAttack() 1210 if (P_CheckMeleeRange(actor)) in A_MummyAttack() 1236 if (P_CheckMeleeRange(actor)) in A_MummyAttack2() 1322 if (P_CheckMeleeRange(actor)) in A_Srcr1Attack() 1453 if (P_CheckMeleeRange(actor)) in A_Srcr2Attack() 1596 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk1() 1699 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk2() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_enemy.c | 671 P_CheckMeleeRange(actor)) in A_Chase() 768 if(P_CheckMeleeRange(actor)) in A_KnightAttack() 829 if(P_CheckMeleeRange(actor)) in A_ImpMeAttack() 877 if(P_CheckMeleeRange(actor)) in A_ImpMsAttack2() 975 if(P_CheckMeleeRange(actor)) in A_ChicAttack() 1038 if(P_CheckMeleeRange(actor)) in A_MummyAttack() 1058 if(P_CheckMeleeRange(actor)) in A_MummyAttack2() 1118 if(P_CheckMeleeRange(actor)) in A_Srcr1Attack() 1237 if(P_CheckMeleeRange(actor)) in A_Srcr2Attack() 1361 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk1() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_enemy.c | 585 P_CheckMeleeRange(actor, false)) in A_Chase() 798 if(P_CheckMeleeRange(actor, false)) in A_PigAttack() 1061 P_CheckMeleeRange(actor, false)) in A_MinotaurChase() 1098 if(P_CheckMeleeRange(actor, false)) in A_MinotaurAtk1() 1196 if(P_CheckMeleeRange(mo, false)) in A_MinotaurAtk2() 1225 if(P_CheckMeleeRange(actor, false)) in A_MinotaurAtk3() 1733 P_CheckMeleeRange(actor, false)) in A_SerpentChase() 1912 P_CheckMeleeRange(actor, false)) in A_SerpentWalk() 1951 if(P_CheckMeleeRange(actor, true)) in A_SerpentCheckForAttack() 1984 if(P_CheckMeleeRange(actor, false)) in A_SerpentMeleeAttack() [all …]
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_enemy.c | 985 if(P_CheckMeleeRange(actor)) in A_PigAttack() 1265 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk1() 1362 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk2() 1397 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk3() 2099 if(!P_CheckMeleeRange(actor)) in A_SerpentHumpDecide() 2248 if(!P_CheckMeleeRange(actor)) in A_SerpentCheckForAttack() 2301 if(P_CheckMeleeRange(actor)) in A_SerpentMeleeAttack() 2446 if(P_CheckMeleeRange(actor)) in A_CentaurAttack() 2534 if(P_CheckMeleeRange(actor)) in A_BishopAttack() 3019 if(P_CheckMeleeRange(actor)) in A_DemonAttack1() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_enemy.c | 111 boolean P_CheckMeleeRange(mobj_t * actor) in P_CheckMeleeRange() function 1012 if (P_CheckMeleeRange(actor)) in A_PigAttack() 1319 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk1() 1417 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk2() 1452 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk3() 2165 if (!P_CheckMeleeRange(actor)) in A_SerpentHumpDecide() 2367 if (P_CheckMeleeRange(actor)) in A_SerpentMeleeAttack() 2519 if (P_CheckMeleeRange(actor)) in A_CentaurAttack() 2607 if (P_CheckMeleeRange(actor)) in A_BishopAttack() 3106 if (P_CheckMeleeRange(actor)) in A_DemonAttack1() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_enemy.c | 111 boolean P_CheckMeleeRange(mobj_t * actor) in P_CheckMeleeRange() function 1012 if (P_CheckMeleeRange(actor)) in A_PigAttack() 1319 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk1() 1417 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk2() 1452 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk3() 2165 if (!P_CheckMeleeRange(actor)) in A_SerpentHumpDecide() 2367 if (P_CheckMeleeRange(actor)) in A_SerpentMeleeAttack() 2519 if (P_CheckMeleeRange(actor)) in A_CentaurAttack() 2607 if (P_CheckMeleeRange(actor)) in A_BishopAttack() 3106 if (P_CheckMeleeRange(actor)) in A_DemonAttack1() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_bexptr.c | 28 extern boolean P_CheckMeleeRange (mobj_t *actor); 130 mo->target && (A_FaceTarget(mo), P_CheckMeleeRange(mo)) ? in A_Scratch()
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H A D | p_enemy.c | 171 boolean P_CheckMeleeRange (mobj_t* actor) in P_CheckMeleeRange() function 743 && P_CheckMeleeRange (actor)) in A_Chase() 938 if (P_CheckMeleeRange (actor)) in A_TroopAttack() 963 if (!P_CheckMeleeRange (actor)) in A_SargAttack() 983 if (P_CheckMeleeRange (actor)) in A_HeadAttack() 1013 if (P_CheckMeleeRange (actor)) in A_BruisAttack() 1138 if (P_CheckMeleeRange (actor)) in A_SkelFist()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_enemy.c | 167 boolean P_CheckMeleeRange (mobj_t* actor) in P_CheckMeleeRange() function 711 && P_CheckMeleeRange (actor)) in A_Chase() 906 if (P_CheckMeleeRange (actor)) in A_TroopAttack() 928 if (P_CheckMeleeRange (actor)) in A_SargAttack() 943 if (P_CheckMeleeRange (actor)) in A_HeadAttack() 971 if (P_CheckMeleeRange (actor)) in A_BruisAttack() 1095 if (P_CheckMeleeRange (actor)) in A_SkelFist()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_enemy.cpp | 174 BOOL P_CheckMeleeRange (AActor *actor) in P_CheckMeleeRange() function 848 if (P_CheckMeleeRange (actor)) in A_Chase() 866 if (actor->info->meleestate && P_CheckMeleeRange (actor)) in A_Chase() 1093 if (P_CheckMeleeRange (actor)) in A_TroopAttack() 1113 if (P_CheckMeleeRange (actor)) in A_SargAttack() 1126 if (P_CheckMeleeRange (actor)) in A_HeadAttack() 1157 if (P_CheckMeleeRange (actor)) in A_BruisAttack() 1292 if (P_CheckMeleeRange (actor)) in A_SkelFist()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_enemy.c | 136 static boolean P_CheckMeleeRange(mobj_t *actor) in P_CheckMeleeRange() function 1161 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase() 1375 if (P_CheckMeleeRange(actor)) in A_TroopAttack() 1391 if (P_CheckMeleeRange(actor)) in A_SargAttack() 1403 if (P_CheckMeleeRange(actor)) in A_HeadAttack() 1424 if (P_CheckMeleeRange(actor)) in A_BruisAttack() 1553 if (P_CheckMeleeRange(actor)) in A_SkelFist() 2564 mo->target && (A_FaceTarget(mo), P_CheckMeleeRange(mo)) ? in A_Scratch()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_enemy.c | 139 static dbool P_CheckMeleeRange(mobj_t *actor) in P_CheckMeleeRange() function 1142 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase() 1356 if (P_CheckMeleeRange(actor)) in A_TroopAttack() 1372 if (P_CheckMeleeRange(actor)) in A_SargAttack() 1384 if (P_CheckMeleeRange(actor)) in A_HeadAttack() 1405 if (P_CheckMeleeRange(actor)) in A_BruisAttack() 1534 if (P_CheckMeleeRange(actor)) in A_SkelFist() 2615 mo->target && (A_FaceTarget(mo), P_CheckMeleeRange(mo)) ? in A_Scratch()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_enemy.c | 139 static dboolean P_CheckMeleeRange(mobj_t *actor) in P_CheckMeleeRange() function 1175 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase() 1389 if (P_CheckMeleeRange(actor)) in A_TroopAttack() 1412 if (P_CheckMeleeRange(actor)) in A_SargAttack() 1425 if (P_CheckMeleeRange(actor)) in A_HeadAttack() 1446 if (P_CheckMeleeRange(actor)) in A_BruisAttack() 1575 if (P_CheckMeleeRange(actor)) in A_SkelFist() 2646 mo->target && (A_FaceTarget(mo), P_CheckMeleeRange(mo)) ? in A_Scratch()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_enemy.c | 257 boolean P_CheckMeleeRange(mobj_t* actor) in P_CheckMeleeRange() function 1101 && P_CheckMeleeRange (actor)) in A_Chase() 1211 if(P_CheckMeleeRange(actor)) in A_PeasantPunch() 1421 if(P_CheckMeleeRange(actor)) in A_StalkerScratch() 1473 if(P_CheckMeleeRange(actor)) in A_RobotMelee() 2210 if(P_CheckMeleeRange(actor)) in A_ProgrammerMelee()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_enemy.c | 257 boolean P_CheckMeleeRange(mobj_t* actor) in P_CheckMeleeRange() function 1103 && P_CheckMeleeRange (actor)) in A_Chase() 1213 if(P_CheckMeleeRange(actor)) in A_PeasantPunch() 1423 if(P_CheckMeleeRange(actor)) in A_StalkerScratch() 1475 if(P_CheckMeleeRange(actor)) in A_RobotMelee() 2212 if(P_CheckMeleeRange(actor)) in A_ProgrammerMelee()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_local.h | 187 bool P_CheckMeleeRange(mobj_t * actor);
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_local.h | 364 boolean P_CheckMeleeRange(mobj_t *actor);
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H A D | lua_baselib.c | 517 lua_pushboolean(L, P_CheckMeleeRange(actor)); in lib_pCheckMeleeRange()
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H A D | p_enemy.c | 328 boolean P_CheckMeleeRange(mobj_t *actor) in P_CheckMeleeRange() function 1066 if (!(locvar1 & 1) && actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/ |
H A D | ChangeLog | 850 …'This only happens if the target is within melee range (i.e. if <tt>P_CheckMeleeRange(target)</tt>…
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