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Searched refs:P_CheckMeleeRange (Results 1 – 24 of 24) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_henemy.c191 if(P_CheckMeleeRange(actor)) in A_KnightAttack()
267 if(P_CheckMeleeRange(actor)) in A_ImpMeAttack()
321 if(P_CheckMeleeRange(actor)) in A_ImpMsAttack2()
433 if(P_CheckMeleeRange(actor)) in A_ChicAttack()
530 if(P_CheckMeleeRange(actor)) in A_MummyAttack()
556 if(P_CheckMeleeRange(actor)) in A_MummyAttack2()
641 if(P_CheckMeleeRange(actor)) in A_Srcr1Attack()
771 if(P_CheckMeleeRange(actor)) in A_Srcr2Attack()
889 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk1()
993 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk2()
[all …]
H A Dp_enemy.c502 static boolean P_CheckMeleeRange (mobj_t* actor) in P_CheckMeleeRange() function
2086 && P_CheckMeleeRange (actor) in A_Chase()
2445 if (P_CheckMeleeRange (actor)) in A_TroopAttack()
2467 if (P_CheckMeleeRange (actor)) in A_SargAttack()
2482 if (P_CheckMeleeRange (actor)) in A_HeadAttack()
2510 if (P_CheckMeleeRange (actor)) in A_BruisAttack()
2650 if (P_CheckMeleeRange (actor)) in A_SkelFist()
4064 if( ! P_CheckMeleeRange(mo) ) return; in A_Scratch()
/dports/games/heretic/glheretic-1.2/
H A Dp_enemy.c855 if(P_CheckMeleeRange(actor)) in A_KnightAttack()
931 if(P_CheckMeleeRange(actor)) in A_ImpMeAttack()
989 if(P_CheckMeleeRange(actor)) in A_ImpMsAttack2()
1117 if(P_CheckMeleeRange(actor)) in A_ChicAttack()
1223 if(P_CheckMeleeRange(actor)) in A_MummyAttack()
1251 if(P_CheckMeleeRange(actor)) in A_MummyAttack2()
1346 if(P_CheckMeleeRange(actor)) in A_Srcr1Attack()
1485 if(P_CheckMeleeRange(actor)) in A_Srcr2Attack()
1617 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk1()
1730 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk2()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_enemy.c879 if (P_CheckMeleeRange(actor)) in A_KnightAttack()
953 if (P_CheckMeleeRange(actor)) in A_ImpMeAttack()
1007 if (P_CheckMeleeRange(actor)) in A_ImpMsAttack2()
1125 if (P_CheckMeleeRange(actor)) in A_ChicAttack()
1221 if (P_CheckMeleeRange(actor)) in A_MummyAttack()
1247 if (P_CheckMeleeRange(actor)) in A_MummyAttack2()
1333 if (P_CheckMeleeRange(actor)) in A_Srcr1Attack()
1464 if (P_CheckMeleeRange(actor)) in A_Srcr2Attack()
1607 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk1()
1710 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk2()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_enemy.c868 if (P_CheckMeleeRange(actor)) in A_KnightAttack()
942 if (P_CheckMeleeRange(actor)) in A_ImpMeAttack()
996 if (P_CheckMeleeRange(actor)) in A_ImpMsAttack2()
1114 if (P_CheckMeleeRange(actor)) in A_ChicAttack()
1210 if (P_CheckMeleeRange(actor)) in A_MummyAttack()
1236 if (P_CheckMeleeRange(actor)) in A_MummyAttack2()
1322 if (P_CheckMeleeRange(actor)) in A_Srcr1Attack()
1453 if (P_CheckMeleeRange(actor)) in A_Srcr2Attack()
1596 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk1()
1699 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk2()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dp_enemy.c671 P_CheckMeleeRange(actor)) in A_Chase()
768 if(P_CheckMeleeRange(actor)) in A_KnightAttack()
829 if(P_CheckMeleeRange(actor)) in A_ImpMeAttack()
877 if(P_CheckMeleeRange(actor)) in A_ImpMsAttack2()
975 if(P_CheckMeleeRange(actor)) in A_ChicAttack()
1038 if(P_CheckMeleeRange(actor)) in A_MummyAttack()
1058 if(P_CheckMeleeRange(actor)) in A_MummyAttack2()
1118 if(P_CheckMeleeRange(actor)) in A_Srcr1Attack()
1237 if(P_CheckMeleeRange(actor)) in A_Srcr2Attack()
1361 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk1()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_enemy.c585 P_CheckMeleeRange(actor, false)) in A_Chase()
798 if(P_CheckMeleeRange(actor, false)) in A_PigAttack()
1061 P_CheckMeleeRange(actor, false)) in A_MinotaurChase()
1098 if(P_CheckMeleeRange(actor, false)) in A_MinotaurAtk1()
1196 if(P_CheckMeleeRange(mo, false)) in A_MinotaurAtk2()
1225 if(P_CheckMeleeRange(actor, false)) in A_MinotaurAtk3()
1733 P_CheckMeleeRange(actor, false)) in A_SerpentChase()
1912 P_CheckMeleeRange(actor, false)) in A_SerpentWalk()
1951 if(P_CheckMeleeRange(actor, true)) in A_SerpentCheckForAttack()
1984 if(P_CheckMeleeRange(actor, false)) in A_SerpentMeleeAttack()
[all …]
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c985 if(P_CheckMeleeRange(actor)) in A_PigAttack()
1265 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk1()
1362 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk2()
1397 if(P_CheckMeleeRange(actor)) in A_MinotaurAtk3()
2099 if(!P_CheckMeleeRange(actor)) in A_SerpentHumpDecide()
2248 if(!P_CheckMeleeRange(actor)) in A_SerpentCheckForAttack()
2301 if(P_CheckMeleeRange(actor)) in A_SerpentMeleeAttack()
2446 if(P_CheckMeleeRange(actor)) in A_CentaurAttack()
2534 if(P_CheckMeleeRange(actor)) in A_BishopAttack()
3019 if(P_CheckMeleeRange(actor)) in A_DemonAttack1()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_enemy.c111 boolean P_CheckMeleeRange(mobj_t * actor) in P_CheckMeleeRange() function
1012 if (P_CheckMeleeRange(actor)) in A_PigAttack()
1319 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk1()
1417 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk2()
1452 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk3()
2165 if (!P_CheckMeleeRange(actor)) in A_SerpentHumpDecide()
2367 if (P_CheckMeleeRange(actor)) in A_SerpentMeleeAttack()
2519 if (P_CheckMeleeRange(actor)) in A_CentaurAttack()
2607 if (P_CheckMeleeRange(actor)) in A_BishopAttack()
3106 if (P_CheckMeleeRange(actor)) in A_DemonAttack1()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_enemy.c111 boolean P_CheckMeleeRange(mobj_t * actor) in P_CheckMeleeRange() function
1012 if (P_CheckMeleeRange(actor)) in A_PigAttack()
1319 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk1()
1417 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk2()
1452 if (P_CheckMeleeRange(actor)) in A_MinotaurAtk3()
2165 if (!P_CheckMeleeRange(actor)) in A_SerpentHumpDecide()
2367 if (P_CheckMeleeRange(actor)) in A_SerpentMeleeAttack()
2519 if (P_CheckMeleeRange(actor)) in A_CentaurAttack()
2607 if (P_CheckMeleeRange(actor)) in A_BishopAttack()
3106 if (P_CheckMeleeRange(actor)) in A_DemonAttack1()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_bexptr.c28 extern boolean P_CheckMeleeRange (mobj_t *actor);
130 mo->target && (A_FaceTarget(mo), P_CheckMeleeRange(mo)) ? in A_Scratch()
H A Dp_enemy.c171 boolean P_CheckMeleeRange (mobj_t* actor) in P_CheckMeleeRange() function
743 && P_CheckMeleeRange (actor)) in A_Chase()
938 if (P_CheckMeleeRange (actor)) in A_TroopAttack()
963 if (!P_CheckMeleeRange (actor)) in A_SargAttack()
983 if (P_CheckMeleeRange (actor)) in A_HeadAttack()
1013 if (P_CheckMeleeRange (actor)) in A_BruisAttack()
1138 if (P_CheckMeleeRange (actor)) in A_SkelFist()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_enemy.c167 boolean P_CheckMeleeRange (mobj_t* actor) in P_CheckMeleeRange() function
711 && P_CheckMeleeRange (actor)) in A_Chase()
906 if (P_CheckMeleeRange (actor)) in A_TroopAttack()
928 if (P_CheckMeleeRange (actor)) in A_SargAttack()
943 if (P_CheckMeleeRange (actor)) in A_HeadAttack()
971 if (P_CheckMeleeRange (actor)) in A_BruisAttack()
1095 if (P_CheckMeleeRange (actor)) in A_SkelFist()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_enemy.cpp174 BOOL P_CheckMeleeRange (AActor *actor) in P_CheckMeleeRange() function
848 if (P_CheckMeleeRange (actor)) in A_Chase()
866 if (actor->info->meleestate && P_CheckMeleeRange (actor)) in A_Chase()
1093 if (P_CheckMeleeRange (actor)) in A_TroopAttack()
1113 if (P_CheckMeleeRange (actor)) in A_SargAttack()
1126 if (P_CheckMeleeRange (actor)) in A_HeadAttack()
1157 if (P_CheckMeleeRange (actor)) in A_BruisAttack()
1292 if (P_CheckMeleeRange (actor)) in A_SkelFist()
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_enemy.c136 static boolean P_CheckMeleeRange(mobj_t *actor) in P_CheckMeleeRange() function
1161 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase()
1375 if (P_CheckMeleeRange(actor)) in A_TroopAttack()
1391 if (P_CheckMeleeRange(actor)) in A_SargAttack()
1403 if (P_CheckMeleeRange(actor)) in A_HeadAttack()
1424 if (P_CheckMeleeRange(actor)) in A_BruisAttack()
1553 if (P_CheckMeleeRange(actor)) in A_SkelFist()
2564 mo->target && (A_FaceTarget(mo), P_CheckMeleeRange(mo)) ? in A_Scratch()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_enemy.c139 static dbool P_CheckMeleeRange(mobj_t *actor) in P_CheckMeleeRange() function
1142 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase()
1356 if (P_CheckMeleeRange(actor)) in A_TroopAttack()
1372 if (P_CheckMeleeRange(actor)) in A_SargAttack()
1384 if (P_CheckMeleeRange(actor)) in A_HeadAttack()
1405 if (P_CheckMeleeRange(actor)) in A_BruisAttack()
1534 if (P_CheckMeleeRange(actor)) in A_SkelFist()
2615 mo->target && (A_FaceTarget(mo), P_CheckMeleeRange(mo)) ? in A_Scratch()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_enemy.c139 static dboolean P_CheckMeleeRange(mobj_t *actor) in P_CheckMeleeRange() function
1175 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase()
1389 if (P_CheckMeleeRange(actor)) in A_TroopAttack()
1412 if (P_CheckMeleeRange(actor)) in A_SargAttack()
1425 if (P_CheckMeleeRange(actor)) in A_HeadAttack()
1446 if (P_CheckMeleeRange(actor)) in A_BruisAttack()
1575 if (P_CheckMeleeRange(actor)) in A_SkelFist()
2646 mo->target && (A_FaceTarget(mo), P_CheckMeleeRange(mo)) ? in A_Scratch()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_enemy.c257 boolean P_CheckMeleeRange(mobj_t* actor) in P_CheckMeleeRange() function
1101 && P_CheckMeleeRange (actor)) in A_Chase()
1211 if(P_CheckMeleeRange(actor)) in A_PeasantPunch()
1421 if(P_CheckMeleeRange(actor)) in A_StalkerScratch()
1473 if(P_CheckMeleeRange(actor)) in A_RobotMelee()
2210 if(P_CheckMeleeRange(actor)) in A_ProgrammerMelee()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_enemy.c257 boolean P_CheckMeleeRange(mobj_t* actor) in P_CheckMeleeRange() function
1103 && P_CheckMeleeRange (actor)) in A_Chase()
1213 if(P_CheckMeleeRange(actor)) in A_PeasantPunch()
1423 if(P_CheckMeleeRange(actor)) in A_StalkerScratch()
1475 if(P_CheckMeleeRange(actor)) in A_RobotMelee()
2212 if(P_CheckMeleeRange(actor)) in A_ProgrammerMelee()
/dports/games/edge/Edge-1.35-source/src/
H A Dp_local.h187 bool P_CheckMeleeRange(mobj_t * actor);
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_local.h364 boolean P_CheckMeleeRange(mobj_t *actor);
H A Dlua_baselib.c517 lua_pushboolean(L, P_CheckMeleeRange(actor)); in lib_pCheckMeleeRange()
H A Dp_enemy.c328 boolean P_CheckMeleeRange(mobj_t *actor) in P_CheckMeleeRange() function
1066 if (!(locvar1 & 1) && actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/
H A DChangeLog850 …'This only happens if the target is within melee range (i.e. if <tt>P_CheckMeleeRange(target)</tt>…