/dports/games/heretic/glheretic-1.2/ |
H A D | p_local.h | 215 mobj_t *P_CheckOnmobj(mobj_t *thing);
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H A D | p_map.c | 576 mobj_t *P_CheckOnmobj(mobj_t *thing) in P_CheckOnmobj() function
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H A D | p_mobj.c | 765 if(!(onmo = P_CheckOnmobj(mobj))) in P_MobjThinker()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_local.h | 224 mobj_t *P_CheckOnmobj(mobj_t * thing);
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H A D | p_map.c | 635 mobj_t *P_CheckOnmobj(mobj_t * thing) in P_CheckOnmobj() function
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H A D | p_mobj.c | 783 if (!(onmo = P_CheckOnmobj(mobj))) in P_MobjThinker()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_local.h | 223 mobj_t *P_CheckOnmobj(mobj_t * thing);
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H A D | p_map.c | 612 mobj_t *P_CheckOnmobj(mobj_t * thing) in P_CheckOnmobj() function
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H A D | p_mobj.c | 763 if (!(onmo = P_CheckOnmobj(mobj))) in P_MobjThinker()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_local.h | 519 mobj_t *P_CheckOnmobj(mobj_t *thing);
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H A D | p_map.c | 3732 mobj_t *P_CheckOnmobj(mobj_t *thing)
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_local.h | 245 mobj_t *P_CheckOnmobj(mobj_t * thing);
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H A D | p_map.c | 856 mobj_t *P_CheckOnmobj(mobj_t * thing) in P_CheckOnmobj() function
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H A D | p_mobj.c | 1086 if (!(onmo = P_CheckOnmobj(mobj))) in P_MobjThinker()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_local.h | 245 mobj_t *P_CheckOnmobj(mobj_t * thing);
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H A D | p_map.c | 856 mobj_t *P_CheckOnmobj(mobj_t * thing) in P_CheckOnmobj() function
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H A D | p_mobj.c | 1086 if (!(onmo = P_CheckOnmobj(mobj))) in P_MobjThinker()
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | p_local.h | 239 mobj_t *P_CheckOnmobj(mobj_t *thing);
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_local.h | 235 AActor *P_CheckOnmobj (AActor *thing);
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H A D | p_map.cpp | 893 AActor *P_CheckOnmobj (AActor *thing) in P_CheckOnmobj() function 1315 AActor *underthing = P_CheckOnmobj(thing); in P_ThingHeightClip()
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H A D | p_mobj.cpp | 514 if (!(onmo = P_CheckOnmobj(mo))) in P_MoveActor()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_mobj.c | 804 static mobj_t *P_CheckOnmobj(mobj_t *thing) in P_CheckOnmobj() function 998 if ((mobj->onMobj = P_CheckOnmobj(mobj)) == NULL) in P_MobjThinker()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_local.h | 476 AActor *P_CheckOnmobj (AActor *thing);
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_map.c | 851 mobj_t *P_CheckOnmobj(mobj_t *thing) in P_CheckOnmobj() function
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H A D | p_mobj.c | 1082 if(!(onmo = P_CheckOnmobj(mobj))) in P_MobjThinker()
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