/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | p_local.h | 120 int P_FaceMobj(mobj_t* source, mobj_t* target, angle_t* delta);
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/dports/games/zdoom/zdoom-2.8.1/src/g_shared/ |
H A D | a_camera.cpp | 164 int dir = P_FaceMobj (this, tracer, &delta); in Tick()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | p_local.h | 110 int P_FaceMobj(mobj_t* source, mobj_t* target, angle_t* delta);
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_heretic.c | 77 int P_FaceMobj(mobj_t *source, mobj_t *target, angle_t *delta) in P_FaceMobj() function 139 dir = P_FaceMobj(actor, target, &delta); in P_SeekerMissile()
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_dragon.cpp | 42 dir = P_FaceMobj (actor, target, &delta); in DECLARE_ACTION()
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H A D | a_korax.cpp | 352 dir = P_FaceMobj (actor, target, &delta); in A_KSpiritSeeker()
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H A D | a_clericholy.cpp | 389 dir = P_FaceMobj (actor, target, &delta); in CHolySeekerMissile()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_local.h | 132 int P_FaceMobj(mobj_t *source, mobj_t *target, angle_t *delta);
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H A D | p_mobj.c | 171 int P_FaceMobj(mobj_t *source, mobj_t *target, angle_t *delta) in P_FaceMobj() function 237 dir = P_FaceMobj(actor, target, &delta); in P_SeekerMissile()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_local.h | 142 int P_FaceMobj(mobj_t * source, mobj_t * target, angle_t * delta);
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H A D | p_mobj.c | 167 int P_FaceMobj(mobj_t * source, mobj_t * target, angle_t * delta) in P_FaceMobj() function 232 dir = P_FaceMobj(actor, target, &delta); in P_SeekerMissile()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_local.h | 142 int P_FaceMobj(mobj_t * source, mobj_t * target, angle_t * delta);
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H A D | p_mobj.c | 167 int P_FaceMobj(mobj_t * source, mobj_t * target, angle_t * delta) in P_FaceMobj() function 232 dir = P_FaceMobj(actor, target, &delta); in P_SeekerMissile()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_local.h | 144 int P_FaceMobj(mobj_t * source, mobj_t * target, angle_t * delta);
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H A D | p_mobj.c | 261 int P_FaceMobj(mobj_t * source, mobj_t * target, angle_t * delta) in P_FaceMobj() function 325 dir = P_FaceMobj(actor, target, &delta); in P_SeekerMissile()
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H A D | p_user.c | 379 dir = P_FaceMobj(player->mo, player->attacker, &delta); in P_DeathThink()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_local.h | 144 int P_FaceMobj(mobj_t * source, mobj_t * target, angle_t * delta);
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H A D | p_mobj.c | 261 int P_FaceMobj(mobj_t * source, mobj_t * target, angle_t * delta) in P_FaceMobj() function 325 dir = P_FaceMobj(actor, target, &delta); in P_SeekerMissile()
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H A D | p_user.c | 379 dir = P_FaceMobj(player->mo, player->attacker, &delta); in P_DeathThink()
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | p_local.h | 139 int P_FaceMobj(mobj_t *source, mobj_t *target, angle_t *delta);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_mobj.c | 95 int P_FaceMobj(mobj_t* source, mobj_t* target, angle_t* delta) in P_FaceMobj() function 153 dir = P_FaceMobj(actor, target, &delta); in P_SeekerMissile()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_user.c | 518 dir = P_FaceMobj(player->mo, player->attacker, &delta); in P_DeathThink()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_local.h | 124 int P_FaceMobj (AActor *source, AActor *target, angle_t *delta);
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_mobj.c | 254 int P_FaceMobj(mobj_t *source, mobj_t *target, angle_t *delta) in P_FaceMobj() function 318 dir = P_FaceMobj(actor, target, &delta); in P_SeekerMissile()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_mobj.c | 163 int P_FaceMobj(mobj_t* source, mobj_t* target, angle_t* delta) in P_FaceMobj() function 222 dir = P_FaceMobj(actor, target, &delta); in P_SeekerMissile()
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