Home
last modified time | relevance | path

Searched refs:P_FakeZMovement (Results 1 – 18 of 18) sorted by relevance

/dports/games/heretic/glheretic-1.2/
H A Dp_local.h216 void P_FakeZMovement(mobj_t *mo);
H A Dp_map.c589 P_FakeZMovement(tmthing); in P_CheckOnmobj()
645 void P_FakeZMovement(mobj_t *mo) in P_FakeZMovement() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_local.h225 void P_FakeZMovement(mobj_t * mo);
H A Dp_map.c648 P_FakeZMovement(tmthing); in P_CheckOnmobj()
703 void P_FakeZMovement(mobj_t * mo) in P_FakeZMovement() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_local.h224 void P_FakeZMovement(mobj_t * mo);
H A Dp_map.c625 P_FakeZMovement(tmthing); in P_CheckOnmobj()
680 void P_FakeZMovement(mobj_t * mo) in P_FakeZMovement() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dp_mobj.c677 static void P_FakeZMovement(mobj_t *mo) in P_FakeZMovement() function
818 P_FakeZMovement(tmthing); in P_CheckOnmobj()
830 P_FakeZMovement(thing); in P_CheckOnmobj()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_local.h246 void P_FakeZMovement(mobj_t * mo);
H A Dp_map.c869 P_FakeZMovement(tmthing); in P_CheckOnmobj()
925 void P_FakeZMovement(mobj_t * mo) in P_FakeZMovement() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_local.h246 void P_FakeZMovement(mobj_t * mo);
H A Dp_map.c869 P_FakeZMovement(tmthing); in P_CheckOnmobj()
925 void P_FakeZMovement(mobj_t * mo) in P_FakeZMovement() function
/dports/games/uhexen/uhexen-0.601/include/
H A Dp_local.h240 void P_FakeZMovement(mobj_t *mo);
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_local.h236 void P_FakeZMovement (AActor *mo);
H A Dp_map.cpp899 P_FakeZMovement (thing); in P_CheckOnmobj()
948 void P_FakeZMovement(AActor *mo) in P_FakeZMovement() function
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_map.c864 P_FakeZMovement(tmthing); in P_CheckOnmobj()
920 void P_FakeZMovement(mobj_t *mo) in P_FakeZMovement() function
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_local.h477 void P_FakeZMovement (AActor *mo);
H A Dp_map.cpp1672 P_FakeZMovement(thing); in P_CheckOnmobj()
1763 void P_FakeZMovement(AActor *mo) in P_FakeZMovement() function
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_map.c3653 static void P_FakeZMovement(mobj_t *mo)
3744 P_FakeZMovement(tm_thing);